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#11
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Spell based FD was overpowered. It was 100% successful. This was not classic, so changes were made to replicate more what classic was like.
Don't forget to turn off attack now. If you cannot remember, do like the rest of us old schoolers did. Always after FD, you /con to see if your target is indifferent. Yes, they said at some point that FD failing while attack was on was a bug. They never said it was a bug early on though. But it was a bug they left in for 4 years, before fixing. So is that a bug or just an undocumented feature? Basically we always got the "working as intended" response when complaining about FD mechanics in the first couple of years. Haynar | ||
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Last edited by Haynar; 02-27-2010 at 09:29 PM..
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#12
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always wondered why feign would never fail.
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#13
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Quote:
Some things in some things out. Obviously its not my server and i dont like it i can leave i get that. But i think fixing classic "bugs" the ones that are not benifical to a player and leaving out the classic bugs that are. Kinda suck. Fd on classic the spell line was 100% successful in classic. Im disapointed that its removed now. It didn't fail till kunark. Even if i post supporting evidence apparently its up to the developers discresion on what he would believe classic should be like. Not like what it was. | |||
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#14
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If you have a problem with a particular thing then make a post specifically about it ffs. If you want the pets not using the damage/delay of weapons given to them, make a post about it in the bugs forum with supporting evidence. If you think the change they have made to fd is wrong, then post some evidence about it in the appropriate thread.
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#15
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Quote:
This is incorrect for monk FD. And for the record, no one can provide proof unless you actually go and find a video of someone doing it from 1999, several times, investigating all the possible discrepancies. I am absolutely correct on mobs having a chance of regaining aggro on the monk after he stood up. Take it or leave it, that is the truth. I don't mind, it makes feigning FAR easier on this server. The only caveat i will add to my original statement is that, POSSIBLY, when a mob reached its spawn point again, the aggro WAS wiped. The re-gaining aggro thing only occured if you had pulled a mob and it had not completely pathed back to where it came from. Anyone who has had a hell of a lot of experience pulling in true classic will tell you this. Why else do you think monks had to /q out of game? Simply because, if you ran to your raid without making 100% sure you were out of aggro - either by standing, waiting and observing you had no mobs on you, or /qing out of game, you COULD train your raid. "Monks /q out please, don't want to wipe rezzers" -- no one else remembers this? There's not a lot more i can say to you on this topic, Legend. I am definitely right.. even if every other person in the world disagreed with me, i'd still know i was right, i remember doing it FAR too much [You must be logged in to view images. Log in or Register.] I agree with you Haynar. Imho, the 'auto attack bug' was a poor monk's excuse for not understanding feign correctly. I am sure you remember that mobs had a chance to re-aggro you, if you played a lot of monk and remember the auto attack thing. Edit: And the monkly business post confirms what i said. | |||
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Last edited by dannym3141; 02-27-2010 at 11:07 PM..
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#16
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In the very very beginning, FD was a 100% aggro wipe instantly, that is why it is currently like that. So I would expect it to change here before long too. I don't know when it will change though. Enjoy it while it lasts.
It wont be long, and we FD classes will all be /q out again, like we had to before. Haynar | ||
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#17
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Thanks for clearing that up, haynar. I started playing almost immediately after the guise was taken out (my friend was in a high level guild and informed me) and by the time i hit level 17, feign was re-aggroing. I guess we can expect it soon.
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#18
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ffs seriously i posted it 3 posts up are you that blind? | |||
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#19
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Leave in the bad bugs that penalize players, and take out the good bugs that give players an edge. Thats what made it classic classic, was the good bugs. | |||
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#20
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Moved into the Rants and Flames section, as that is the path people have chosen to take in this thread.
XOXOXOX Haynar | ||
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