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#11
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Wrong that I never reported any druid bugs btw. Here's a big one that really hurt druids for a long time:
https://www.project1999.com/forums/s...d.php?t=340773 They tend to be game mechanics bugs though instead of data bugs, and those are harder to fix / era-version (it seems). | ||
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#12
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ITT : Dolalin ownin' folks.
__________________
The Ancient Ranger
Awake again. | ||
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#13
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i had evidence that red wood wands were different on classic. how do i submit a bug report?
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#14
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So... when do shrink pots go back in on the Green timeline?
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#15
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Feb 2000 era according to Dolalin. Timeline estimate is September. You'll know it because Paineel gets added and the Erudite population explodes.
-Mcoy | ||
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#16
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Quote:
Step #2: ... there is no step #2
__________________
Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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#17
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Well, lol, thx for nothing there. I don’t think many players knew guise as a shrink item back in 1999 but in 2020, everybody knows. Guise list is going to explode even further...
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#18
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Wow unreal! Stuck with several thousands plat worth of useless potions now! Fantastic!
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#19
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Quote:
As an example, I have sold over 200kp in just frost potions and wort potions (which are relatively expensive compared to other potions). That's my *cost*, I've made nothing close to that in profits as my margins are super thin (and often zero). Anyway, guilds invest a lot money in having them for raids, and imo, there's nothing *broken* about them that ruins the game. Same goes for shrink pots, which allow large races to actually play in places like CT (which is now more popular now due to a ZEM increase--was that a classic change?). Other, apparently non-classic potions continue to work from the few that I've tested. So, coming to the point, if shrink potions were removed, then why not everything else? It seems extremely silly and inconsistent. Additionally, if everything else is going to be removed then you've stolen probably thousands of hours of peoples' lives trying to enjoy this game, and those hours have been stolen for no good reason as it would fix nothing that is broken. So based on the evidence that I've seen, either A) bring shrink potions back, and keep alchemy as-is, or B) go back to classic alchemy. Make a choice that is consistent. And, just a small ask here, give us a heads up in release notes so that I don't go buy expensive materials and find out they can't combine. | |||
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Last edited by beantmt; 04-22-2020 at 06:52 PM..
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#20
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Quote:
As for the part about the (all-volunteer) staff not perfectly removing every unclassic potion? It's clearly shoddy worksmanship, so I suggest you try and get a refund on what you paid to play here [You must be logged in to view images. Log in or Register.]
__________________
Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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