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Old 05-10-2011, 01:02 PM
Nagash Nagash is offline
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One question I have about paladin tanking: I understand they use their 3 stuns to generate most of their aggro. Now the maximum target level for these stuns is 55, how do they generate aggro vs 56+ targets aside from their (low compared to other classes) dps and taunt button?

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  #2  
Old 05-10-2011, 01:06 PM
Wizard Wizard is offline
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Quote:
Originally Posted by Nagash [You must be logged in to view images. Log in or Register.]
One question I have about paladin tanking: I understand they use their 3 stuns to generate most of their aggro. Now the maximum target level for these stuns is 55, how do they generate aggro vs 56+ targets aside from their (low compared to other classes) dps and taunt button?

Petitpas/Nagash
Well taunt has been changed to not effect any 50+ mob - So with your spells you are at an advantage over a warrior for group tanking. Most of the mobs youll be fighting even at level 60 will not be above 55 so for the most part you will do just fine. If you look at the mob list in say Seb you will find the majority of the mobs levels being 52-53
  #3  
Old 05-10-2011, 02:14 PM
falkun falkun is offline
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Just because the stun fails, does not mean aggro is not generated. Stuns still generate a boatload of threat even if they are resisted/immune. Finally, what mobs are paladins tanking (read: not raid Main Targets) that are 55+ regularly?
  #4  
Old 05-10-2011, 02:21 PM
Dumesh Uhl'Belk Dumesh Uhl'Belk is offline
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Quote:
Originally Posted by falkun
Finally, what mobs are paladins tanking (read: not raid Main Targets) that are 55+ regularly?
Juggs
  #5  
Old 05-10-2011, 02:32 PM
falkun falkun is offline
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Quote:
Originally Posted by Dumesh Uhl'Belk [You must be logged in to view images. Log in or Register.]
Juggs
So...1 camp in a game of hundreds (if not thousands) of camps. Also, the juggs still hate pallies that stun them, even if its immune. I fail to see the problem with stun aggro.

With regard to the original question, it is almost expected for a Paladin to tank with a 2H. The only reason to tank with a shield is for the extra AC. AC is underrated in most people's eyes. A Sarnak Battle shield is 25AC, which is quite a bit for a single piece.

However, in raids if you are just "lol-dps" then use a 2H, they typically have much better DPS (even though all paladin dps is laughable, welcome to bard-land!).
  #6  
Old 05-10-2011, 03:00 PM
Dumesh Uhl'Belk Dumesh Uhl'Belk is offline
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Quote:
Originally Posted by falkun
So...1 camp in a game of hundreds (if not thousands) of camps. Also, the juggs still hate pallies that stun them, even if its immune. I fail to see the problem with stun aggro.
never said paladins suck at tanking Juggs... merely providing info about 55+ mobs than are tanked outside a raid setting.
  #7  
Old 05-10-2011, 03:13 PM
falkun falkun is offline
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Quote:
Originally Posted by Dumesh Uhl'Belk [You must be logged in to view images. Log in or Register.]
never said paladins suck at tanking Juggs... merely providing info about 55+ mobs than are tanked outside a raid setting.
Fair enough. The point of the question though was to express the opinion (fact?) that paladins are not instantly gimp at tanking targets above level 55 due to stun-immunity, and that even if it were an issue, it would not be relevant for 99% of the grouping game.
  #8  
Old 05-10-2011, 04:40 PM
Doors Doors is offline
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nm think I posted a link to a vamped chardok item.
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  #9  
Old 05-11-2011, 04:14 PM
Shadey Shadey is offline
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We had paladins/sk tank encounters in TOV and prior to that in Kunark many times with success. I remember TOV a bit more clearly. [You must be logged in to view images. Log in or Register.] And before its said this was during the expac's not after the later ones came out but during each one.

It all depends on the encounter. Snap agro from a knight is needed often in raid encounters. And as far as groups are concerned a Pal/Sk outshine a warrior in most cases as they are more versatile.

So it was NOT warrior or GTFO. LMAO Class hate and the illusion of "perfect" groups are ruling here too much. Have some flexibility and have some fun.
Last edited by Shadey; 05-11-2011 at 07:11 PM..
  #10  
Old 05-11-2011, 07:09 PM
tokso tokso is offline
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People understand the game better and there seem to be better players (on average) than back in the day. I wouldn't be surprised if we saw knights tanking with more success this time around.
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