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  #1  
Old 01-19-2020, 11:38 AM
thesoundofmerk thesoundofmerk is offline
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All of them are a bit off for the most part, city ZEMS are much higher then listed in a lot of places, or at least they feel that way
  #2  
Old 01-19-2020, 11:49 AM
zula zula is offline
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I like how P2002 (now wayfarers haven) handles ZEMs. There is a publicly available list of ZEMs and every now and then they mix them up so people aren't just in the same zones all the time.
  #3  
Old 01-19-2020, 11:49 AM
Phaezed-Reality Phaezed-Reality is offline
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I can see the ZEM's just fine? [You must be logged in to view images. Log in or Register.]
  #4  
Old 01-19-2020, 12:46 PM
DMN DMN is offline
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Don't nerf the ZEMs till my cleric is 35 damn it.
  #5  
Old 01-19-2020, 01:06 PM
Dolalin Dolalin is offline
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Very close Loramin.

Many ZEMs were gathered manually from late 1999 and onwards by working out the math from the XP gain #s as people killed mobs. But a comprehensive list was included into the client memory in 2003-ish and the ShowEQ guys used a debugger to dump the entire list of values circa that moment in time. That list from 2003 is the source of all the 'ZEM lists' we have today, basically. That's also why ZEMs are so different from classic.

Here is the thread on the ShowEQ forums where they started compiling the comprehensive list for the first time.

http://www.showeq.net/forums/archive...hp/t-3686.html

And another with more info on how it was done:

http://www.showeq.net/forums/archive...hp/t-3658.html

The reason these ZEMs (especially for the low level dungeons) are wrong for our era is because of this patch in early 2002 which raised them:

https://www.project1999.com/forums/s...8&postcount=30

So that's why you have people in the ShowEQ thread all like "OMG crushbone zem is 160? I never knew!", because the knowledge that it used to be standard 80 had been lost to time:

https://www.project1999.com/forums/s...4&postcount=14
Last edited by Dolalin; 01-19-2020 at 01:18 PM..
  #6  
Old 01-19-2020, 02:25 PM
loramin loramin is offline
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Quote:
Originally Posted by Dolalin [You must be logged in to view images. Log in or Register.]
Very close Loramin.

Many ZEMs were gathered manually from late 1999 and onwards by working out the math from the XP gain #s as people killed mobs. But a comprehensive list was included into the client memory in 2003-ish and the ShowEQ guys used a debugger to dump the entire list of values circa that moment in time. That list from 2003 is the source of all the 'ZEM lists' we have today, basically. That's also why ZEMs are so different from classic.

Here is the thread on the ShowEQ forums where they started compiling the comprehensive list for the first time.

http://www.showeq.net/forums/archive...hp/t-3686.html

And another with more info on how it was done:

http://www.showeq.net/forums/archive...hp/t-3658.html

The reason these ZEMs (especially for the low level dungeons) are wrong for our era is because of this patch in early 2002 which raised them:

https://www.project1999.com/forums/s...8&postcount=30

So that's why you have people in the ShowEQ thread all like "OMG crushbone zem is 160? I never knew!", because the knowledge that it used to be standard 80 had been lost to time:

https://www.project1999.com/forums/s...4&postcount=14
[You must be logged in to view images. Log in or Register.]

P.S. I edited http://wiki.project1999.com/Non-Clas...ic_Environment to link to that post, as it just explained the whole situation perfectly.
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Last edited by loramin; 01-19-2020 at 02:29 PM..
  #7  
Old 01-19-2020, 01:14 PM
DMN DMN is offline
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If they go back to old school ZEMs people are going to seriously feel the burn grinding for levels. I hate to say it, but it might even chase some people away. I had a troll Sk back in the day and shit was pretty brutal. play for an hour in a hell level and can't even tell if bar moved.
  #8  
Old 01-19-2020, 02:53 PM
Tecmos Deception Tecmos Deception is offline
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Quote:
Originally Posted by DMN [You must be logged in to view images. Log in or Register.]
If they go back to old school ZEMs people are going to seriously feel the burn grinding for levels.
Just as Brad intended (probably).
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