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#1
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![]() /who all lfg
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#2
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![]() consider blue
its never been better | ||
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#3
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![]() Quote:
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#4
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![]() Quote:
Leveling up is still way more fun though, the lack of 100k melee twinks literally everywhere makes the game far more interesting.
__________________
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#5
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![]() Quote:
I've seen a little bit of increased Cleric downtime from it (and that's also in part just due to lack of Clarity until 29, and then after that downtime decreases drastically), but nothing beyond that. Most groups I've been in will consistently pull yellows and reds when they are spawned and take them down with ease. Classic mobs are so easy that you can take them down easily with barely any gear on anyone in the group (we'll see what happens in Kunark when mobs hit harder and have higher HP pools though, but we're not there yet). In fact, the only group wipe I've had was one time in Unrest due to the crazy wide aggro range of yard mobs; beyond that, it's been incredibly easy and smooth sailing and have barely noticed a difference versus twinked groups in Blue. | |||
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#6
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![]() Quote:
Have you grouped up with many Fungi/Epic Rogues on Blue?
__________________
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#7
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![]() Back to afking all day in blue ec tunnel with all of ye
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#8
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![]() Pls write better posts. Yours are getting boring
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#9
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![]() Fear will be here soon that should draw 100ish people back per server
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#10
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![]() Back in my day I remember seeing every guard in nfp being an individual camp for high level casters. All cities were loaded with people. Noobs people tradeskilling people always killing guards. No zone was less than 10 people, and this was a lightly populated pvp server.
This server could easily triple the pop. It's supposed to be slow. Everyone just wants to grind in the same spots and be able to kill nonstop...thats not how the game was made. You know theyve been working on everquest about 20 years if you want to be able to do that, this is a classic server and people are mad because they can't play it like its a modern server. | ||
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