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  #11  
Old 11-15-2019, 01:54 AM
Vormotus Vormotus is offline
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I believe everybody is entitled to their opinion, but personally, seeing people killing a classic mob on the green classic server, was fun for me.

I raided back in the day and honestly would love one day, if my time permits, do so again, do not see why the gloom and jadedness on killing mobs in a 20 year old game to be honest.

I was happy Naggy was down, watched the stream as I afked on my necro and had a nice time, I even dinged 11!

So for me it was a fun event and reminded me of my old Test Alliance and Botsquad Raiding Guild back in the Test server in 2002-2004.

Much love to everybody from the Isthmus 8)
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  #12  
Old 11-15-2019, 02:14 AM
Phaezed-Reality Phaezed-Reality is offline
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really stinks after having it happen on red server, figured it wouldn't happen on a 3rd because it was cheesed on a 2nd launch. damn. crazy. This was even deemed exploiting back in my day and a guild was banned for it (not affiliated with the guild). Damn, i know this is emu but dang. i was really hoping for a non cheese.

edit : grats anyways i guess.
Last edited by Phaezed-Reality; 11-15-2019 at 02:18 AM..
  #13  
Old 11-15-2019, 02:23 AM
Widan Widan is offline
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Pathing and collision do not work on green/teal, as anyone who has casted a nuke in a building can probably tell you. So there's no chance Nagafen was going to be stopped by doorways.
  #14  
Old 11-15-2019, 02:31 AM
Phaezed-Reality Phaezed-Reality is offline
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Quote:
Originally Posted by Widan [You must be logged in to view images. Log in or Register.]
Pathing and collision do not work on green/teal, as anyone who has casted a nuke in a building can probably tell you. So there's no chance Nagafen was going to be stopped by doorways.
that is a strawman argument, just because he could doesn't mean you shouldn't fight him properly. honestly i don't really care about the naggy kill, more upset this has happened on a 2nd server launch although not as bad as what happened on red.
  #15  
Old 11-15-2019, 07:24 AM
WaffleztheAndal WaffleztheAndal is offline
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Can’t the staff do anything about these abuse kills? I heard something about dragons being rooted on blue?
  #16  
Old 11-15-2019, 07:35 AM
Purplefluffy Purplefluffy is offline
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Quote:
Originally Posted by WaffleztheAndal [You must be logged in to view images. Log in or Register.]
Props to Seal Team for the kill, but to be honest watching that was depressing lol. So much cheese and mechanic abuse.

Is this what classic raiding in eq is now that the game is 20 years old? Is there no real challenge left?

Or does challenge come from having to engage prematurely due to competing guilds?

Watching this Nag kill, for the first time, makes me see the value in a Red server. PvE on a 20 year old server has never seemed more stale to me than it did tonight.
Yes.
  #17  
Old 11-15-2019, 07:37 AM
WaffleztheAndal WaffleztheAndal is offline
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Quote:
Originally Posted by Purplefluffy [You must be logged in to view images. Log in or Register.]
Yes.
Well that’s just sad then lol. I think this has actually converted me to going Red if/when a new PvP server arrives. I feel like cheesing PvE content is much more difficult with a rival guild literally able to attack you.
  #18  
Old 11-15-2019, 07:50 AM
Tecmos Deception Tecmos Deception is offline
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Quote:
Originally Posted by WaffleztheAndal [You must be logged in to view images. Log in or Register.]
PvE on a 20 year old server has never seemed more stale to me than it did tonight.
You weren't even there. You basically watched it on TV. Why would you expect it to be some super-engaging experience? You watched a rerun of The Price is Right and are confused that it wasn't as interesting as attending an actual filming when Bob was still the host and you made it to the showcase showdown.

Besides that though, there's probably more finesse and tactics involved in a "cheese" strategy than a "let's all stand under his belly and die" "tactic." The latter relies almost entirely on time invested. It's numbers, levels, and resist gear grinded up. How would THAT be less stale than squeezing out a kill with an under-leveled and under-geared raid force by use of some emergent gameplay?

What they did won't even be a viable method for more than a couple weeks anyways. The only reason it was possible is because no one else is anywhere remotely nearby or able to/interested in fighting naggy.

If it really bothers you so much, consider researching how a fight would have played out on classic live. If there were different mechanics that would have changed the way the fight worked, then submit evidence and maybe the staff will change things so that you can feel things are less "stale."
Last edited by Tecmos Deception; 11-15-2019 at 07:59 AM..
  #19  
Old 11-15-2019, 07:53 AM
Wallicker Wallicker is offline
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Quote:
Originally Posted by Bardp1999 [You must be logged in to view images. Log in or Register.]
THE MIGHT OF HALAS DOES NOT LIKE YOUR TONE PEASANT

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I am guessing he does like healers healing out of LoS cause thats the only 'cheese' I can think so...But welcome to Everquest dumb dumb
From photo: “Shoutout to all the koandal fish that died to make this happen!” Roflmao I cannot believe this quest hasn’t been nerfed yet!

People are jelly, great teamwork and great kill grats on the CoF.
  #20  
Old 11-15-2019, 08:00 AM
Purplefluffy Purplefluffy is offline
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Quote:
Originally Posted by WaffleztheAndal [You must be logged in to view images. Log in or Register.]
Well that’s just sad then lol. I think this has actually converted me to going Red if/when a new PvP server arrives. I feel like cheesing PvE content is much more difficult with a rival guild literally able to attack you.
Personally I enjoy PvP but it is a very time intensive thing to Police and can never be classic because balance is required. I would also add that it is far more preferable to have teams or 'race Vs race' PvP over a free for all. I think one great compromise would be to allow 'guild wars' to occur on green and teal <- in fact I think that might be the bets option.

That said, I personally think EQ is at its best at the mid levels and where a challenge can be had <- that is the most enjoyable aspect and where group based combat tactics are at their most advanced and most enjoyable. I leave the server firsts and 'status mob kills' to others as that is what is important to them over getting the most out of the game.
Last edited by Purplefluffy; 11-15-2019 at 08:09 AM..
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