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  #1  
Old 11-05-2019, 09:09 PM
kabouter kabouter is offline
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It is a simple fix, but for classic reasons won't be made. Perhaps in blue at one point?

But right now, unrest, crushbone, guk, etc... should have a lower ZEM to spread the population around a bit.

Guk has 1 of the highest ZEM's as well as the best loot.

Mix it up and keep it a secret in a way that mimics the classic feeling.
  #2  
Old 11-05-2019, 09:22 PM
glencastle glencastle is offline
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Quote:
Originally Posted by kabouter [You must be logged in to view images. Log in or Register.]
It is a simple fix, but for classic reasons won't be made. Perhaps in blue at one point?

But right now, unrest, crushbone, guk, etc... should have a lower ZEM to spread the population around a bit.

Guk has 1 of the highest ZEM's as well as the best loot.

Mix it up and keep it a secret in a way that mimics the classic feeling.
100% agree with this. I would LOVE the ZEM to be randomly changed
  #3  
Old 11-05-2019, 09:23 PM
jettoki jettoki is offline
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ZEMs should fluctuate every week to balance dungeon populations. They were briefly used that way on live, but there aren't good records of how or when that happened. So we're stuck with a situation that makes zero sense when you factor in an extremely knowledgeable player base.
  #4  
Old 11-05-2019, 09:27 PM
Madbad Madbad is offline
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Befallen has one of the highest ZEMs in the game. It has been busy enough on green but the huge ZEM doesn't exactly draw a lot of people there on blue.

Its a cool zone too.
  #5  
Old 11-05-2019, 10:29 PM
TheRusty TheRusty is offline
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Quote:
Originally Posted by Madbad [You must be logged in to view images. Log in or Register.]
Befallen has one of the highest ZEMs in the game. It has been busy enough on green but the huge ZEM doesn't exactly draw a lot of people there on blue.

Its a cool zone too.
Because Befallen's mobs are so sparse and the respawn so long, it's hard to support more than one group per floor... and even that's kind of tedious. There's also no real "wow" factor in the rare mobs or their drops.

Befallen feels like a dungeon that was designed by someone who wants their dungeons to be "realistic" - a dank hole in the ground that you don't enjoy, risk life and limb in, and come out with 12 silver and a rat ear.
  #6  
Old 11-05-2019, 11:02 PM
DaNecro DaNecro is offline
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Agree. Please change the experience players get for going to random zones on random weeks and balance out Norrath !!
Don't even tell people which zone has the increased exp, just make players adventure worldwide and kill stuff to find out hahaha
Decrease exp in overpopulated zones pleaseeee
  #7  
Old 11-05-2019, 09:29 PM
Wallicker Wallicker is offline
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Well sir actually you can lvl 18-50 in Highkeep faster than upper/lower Guk and make more plat plus vendor/bank in zone. But I see your point would be fun to see people going to obscure zones chasing the weekly zem.
  #8  
Old 11-05-2019, 09:31 PM
ldgo86 ldgo86 is offline
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I was in Befallen earlier tonight and the XP was awesome. When we could even zone in, because a wandering Ghoul was completely preventing anyone from moving past the first room.
  #9  
Old 11-05-2019, 09:38 PM
Roth Roth is offline
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Quote:
Originally Posted by ldgo86 [You must be logged in to view images. Log in or Register.]
I was in Befallen earlier tonight and the XP was awesome. When we could even zone in, because a wandering Ghoul was completely preventing anyone from moving past the first room.
I think that one ghoul spawn is something that if removed would actually make the game a lot better.
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  #10  
Old 11-05-2019, 09:31 PM
FatherSioux FatherSioux is offline
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I think an EQ server with drops shuffled around and ZEM based on difficulty would be a lot of fun if you could get a population around it.
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