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  #11  
Old 10-03-2019, 07:19 AM
jbramlett jbramlett is offline
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Yes that's true.
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  #12  
Old 10-03-2019, 10:23 AM
Haynar Haynar is offline
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Some mobs mana pools are too big. And some have too high mana regen rate.

When those are adjusted, typical CH mobs should only CH 2 or 3 times, unless they are raid mobs. Raid mobs will CH a few more times.

Draining mana should work, when regen rates are reduced.

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  #13  
Old 10-03-2019, 10:49 AM
Dugface Dugface is offline
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And some mobs don't have any mana to drain, but can still CH.
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  #14  
Old 10-03-2019, 11:07 AM
Baler Baler is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
Draining mana should work, when regen rates are reduced.
Can anyone explain what haynar means by "when regen rates are reduced."?
Are mobs mana regen higher than classic at the moment?
Is there a way to reduce mana regen on mobs?
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  #15  
Old 10-03-2019, 11:16 AM
elwing elwing is offline
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@haynar:
So you confirm that this bash work as intended, it's merely a cosmetic fix that won't ever have any use in raid, correct?
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  #16  
Old 10-03-2019, 11:35 AM
Tyronius of Midnight Tyronius of Midnight is offline
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Quote:
Originally Posted by Baler [You must be logged in to view images. Log in or Register.]
Can anyone explain what haynar means by "when regen rates are reduced."?
Are mobs mana regen higher than classic at the moment?
Is there a way to reduce mana regen on mobs?
It's just a setting on the npc database table for any given npc. They would need to be dialed down. Not sure if p99 is different, but most eqemu table structures have it this way.

I'm more surprised that p99, given how long it's been running, still has problems with this.
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  #17  
Old 10-03-2019, 11:54 AM
jbramlett jbramlett is offline
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@elwing
Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
We are looking into an issue right now where some mobs have a mana regen rate set too high, which could cause them to regain enough mana in a single tick to immediately cast gate.
from this post https://www.project1999.com/forums/s...81#post2972881
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  #18  
Old 10-03-2019, 01:01 PM
Danth Danth is offline
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Monster mana regen rates are totally irrelevant to the question of whether bash is able to interrupt spells. A low chance is not the same thing as zero chance. Has anyone had a bash WORK yet on a 55+ creature? Also, some people seem to forget that there is more in the game than just raiding. There are non-raid level 55+ spellcasting monsters that fall within the scope of this discussion.

Danth
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  #19  
Old 10-05-2019, 04:19 AM
elwing elwing is offline
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So can a gm confirm whether this work as intended? It's pretty much useless atm, is it intended?
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  #20  
Old 10-05-2019, 04:46 AM
Jimjam Jimjam is offline
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Quote:
Originally Posted by Dugface [You must be logged in to view images. Log in or Register.]
And some mobs don't have any mana to drain, but can still CH.
Just the other day i saw a dragon questing for a soulfire. Its gwtting out of hand!
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