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#11
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![]() also, your graph is horribly wrong.
At the end it should droop like your penis. It never reaches 100%. Everyone knows this. It isn't like you are going to fool everyone. We have all played as much or more than you. Who exactly do you think you are talking to or trying to fool? | ||
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#12
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shawl of protection and start resists and your 1/2 way to 120 with one item on... caster stun durations are important for them to operate properly i went back and read this again and its very clear to me your an idiot...this is the biggest pile of shit ever to be called a post imo | |||
Last edited by Sniperfire; 04-16-2011 at 12:26 PM..
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#14
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We already have PvP spell damage reduction so it's just something you have to test to see what's balanced. Quote:
If your character had 120FR and +55FR in buffs from a druid for a total of 175FR, getting malo'd would bring you down to 75FR. If you were then nuked by a cleric (with -25resist mod on their nuke), you would resist his spells 25% of the time. You would resist wizard draughts 0% of the time. Quote:
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You also tried to claim "There is no LOS check at end of casting". Once again, this isn't the TZVZ server that nobody wants to play on where 6 mages port into a dungeon, invis to your camp spot, nuke everyone to death in 3 seconds, then gate out. I was in the guild that did that all day for god's sake. Caster's aren't supposed to dominate outdoors and inside dungeons at the same time. I don't know anyone stupid enough except you to try and claim wizard stuns should last the full 8 second duration either while also hitting for 750 damage. Quote:
For the 2nd time, if you're too dumb to even come up with your own resist system to post, don't cry like a girl to people that do post one. | ||||||||
Last edited by wehrmacht; 04-16-2011 at 02:19 PM..
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#15
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and of course to keep it balanced you are going to make casters able to resist melee damage 70% of the time and disciplines 45% of the time? | |||
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#16
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#17
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![]() pretty sure when someone has good enough gear like u say, landing mala line of spells is going to be real difficult, until shamans/mages get the unresistable one at like 58 or 60 or whatever level it is..
and then again, u do know mala and malo can be dispelled right? i heard keeping ur top buff slot open is hard tho | ||
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#18
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If you don't want us to realize you are moronic, then you should probably just stick to things you can prove which you havn't made up, while simultaneously trying to assert you have any experience at playing eq at all. I can tell from that one statement: 1. you have never played eq past beginner mode. 2. You have never played a caster. 3. You think everyone is an idiot. 4. you don't realize that everyone knows you are moronic. 5. You have played so little, with such little experience, that you never figured out it's not easy as shit to nuke melees--resists or not. | |||
Last edited by Macken; 04-16-2011 at 01:41 PM..
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#19
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![]() I had to LOL hard at wehrmacht thinking a bard is ever going to be phased by malo or mala, their resists with raid gear and twisting the MR song with the psalm of whatever is ridiculous. We definitely had some 400+ mr warriors on VS fights.
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#20
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And furthermore, It doesn't matter what words you try to put in my mouth. No one is fooled. Of course there was no end of cast los check in pvp on SZ live nor on VZTZ. I am not aware that anyone besides you is confused enough to think there ever was on live SZ or anywhere else in pvp for that matter. So i will save that flame for if anyone is as ignorant as you. Lastly, I never said anything about 8 second stun time. But you sure did. It wasn't like that on VZTZ despite your assertions it was. But since you brought up the fact that 8 seconds is the actual original spell description, then i guess it will have to be implemented because that is what this server is about right? Original pvp? Thanks for making a great point. | |||
Last edited by Macken; 04-16-2011 at 02:08 PM..
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