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#2
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The green scales were a good point, I should have used PGS or some other example, but an OT hammer is definitely a form of MQ. Multi quest means more than one person doing the quest. You are using the strings of another person to resolve a quest you otherwise couldn’t do. It’s an MQ, just a different sort of MQ | |||
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#3
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__________________
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#4
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+1 on disabling MQing and recharging.
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#5
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__________________
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#6
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I think games that restrict stuff like this because players are "not playing the game the way it was designed" is the type of things world of warcraft type games do. It makes me feel like everyone is just playing exactly the same. Painting by numbers, coloring within the lines etc. Everquest is a thriving world with an economy and the recharging system provides a platinum garbage disposal, and also teaches you how to interact with merchants respectably. Recharging has made this a better game by factors of a billion as far as I am concerned. A 10 year super strong digital economy has proven they made the right choice on a lot of decisions, I think the plat destroying, item recharging is a big part of this, and I also think item recharging adds twice as much (if not THREE TIMES!!!! as much) for you to hunt for than your character restricted gear does. Adding even more longevity to this game. | |||
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#7
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Recharging needs to be removed as it creates an unbelievably unclassic server. They just removed pet window. No pet window is classic. This is worst than removing rechargeable items when it comes to QoL. Do you know how many people play with pets and the pet window? Now the pet window is gone...this is by far a worst server change than removing rechargeable items. Less people on the server are recharging items vs how many people use the pet window. Either make all rechargeable items unlimited charges (why not??? - it's no different than unlimited charges) or remove the ability to recharge items from the game completely. This should be addressed. | |||
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Last edited by skorge; 09-08-2019 at 10:07 AM..
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#8
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Quote:
Quote:
__________________
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#9
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moving to resolved.
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