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#1
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![]() Tempest had like 2 good weeks, and that was in summer btw. The need to write this at all is all kinds of yeesh lol. Lets not even get into all the forced concessions that were for the most part utter bullshit and wouldnt even be overturned despite evidence provided. I lived it, because a good portion of the evidence were from my recordings. However bellringer needed the best mobs conceded in order to keep his playmakers around (mainly kelza and lets be honest tempest wasnt doing jack until kelza came back). Ill admit that strategy of his was a shining factor in his leadership, to whine as hard as he could to get what he could to keep the threads together. Didnt last long, and as I recall... stopped happening as hard as it did when sirken got temporarily suspended. Pretty strange indeed. Of course im not implying anything ill let your own imagination do the work.
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#4
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![]() TLDR; fake news
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#5
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![]() Quote:
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Thermite AKA Termite - 60 - Fatness
Termite - 52 - Green Shammy | |||
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#6
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![]() Did not read
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Dannyl
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#7
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![]() It’s all so tiring
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#8
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![]() They didn't have much of a strike force. They were bringing 80 people to most raids until PS started beating them to so many FTEs that they upped recrutment and got average raid numbers consistently over 100 so they could throw a wall of monks and enchanters at every pull.
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#9
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![]() Ok, just my worthless 2 copper input here....
This thread to me seems nothing but, "My guild is better than your guild" post. Oh please...Apples and oranges. Let me tell you what I have observed as a consistent truth from what I have see in my 20 years on live, and 1 1/2 years on P99. ALL guilds have total assholes in them, and very talented kind helpful people. There is no exception. ALL guilds have a GL that is totally passionate and moody and emotional. Almost Bi-Polar you might say. They all have their freak-out moments over good and bad things. Seems to me they act as if their guild is their child to both be ultimately proud of and ultimately chastise when they see things they don't like. (Oddly enough, I have never known a GL to just run the guild as a business to just get the job done without being all emotional. /shrug) But, in the end, it's just a game. No different than Pac-Man with better graphics. The only difference is you can socio-media with your other players in the game. What I do see is people judging their guild, both internally and externally, on the pixal drop. If those people could concentrate on the journey, and not the payout, they'd be so much less stressed out and have a lot more fun. Does it matter where a guild's members came from? No. People come and go from a guild all the time. Guilds form and fold all the time. Players are made up of assholes and cool people. This reflect the RL person behind the toon. I'll leave you with a RL quote of a passed friend that always told us at work: "Don't let this upset you or stress you out, because in 100 years, nobody's gonna remember it anyway." It's a game. Have fun, or quit and find something else that is.
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"An optimist will tell you the glass is half-full; the pessimist, half-empty; and the engineer will tell you the glass is twice the size it needs to be."
"The only difference between the saint and the sinner is that every saint has a past, and every sinner has a future." --Oscar Wilde | ||
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#10
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![]() Quote:
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