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  #1  
Old 03-22-2019, 01:14 PM
LazyHydras LazyHydras is offline
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Originally Posted by kotton05 [You must be logged in to view images. Log in or Register.]
You suck , change my mind
Can't believe this. . . betrayed . . . by another member of the master race! [You must be logged in to view images. Log in or Register.]
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  #2  
Old 03-22-2019, 01:55 PM
kjs86z kjs86z is offline
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KC does suck...

...the exception being low pop times when you can pull all of LCY / warlord / hands / jail with 1 good group.
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Old 03-22-2019, 05:28 PM
smellis smellis is offline
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high hopes for kc is the wrong idea. high hopes for goofing off in kc is the best option.
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Old 03-22-2019, 05:49 PM
Mead Mead is offline
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Originally Posted by LazyHydras [You must be logged in to view images. Log in or Register.]
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https://www.youtube.com/watch?v=A4DOs2ahFQE

https://www.youtube.com/watch?v=hhtUo5r2Aec

take your pick bud
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Originally Posted by kb2005 View Post
I think OP thought Rants and Flames meant "O gosh darn I'm so angry about this thing! O look, here's a place where I can vent about that!"

But didn't realize that this is more like... P99's 4chan or something.

except instead of random anons its a shark attack of a small clique that posts here all the time. so he's doubly fucked.
  #5  
Old 03-22-2019, 06:04 PM
Fammaden Fammaden is offline
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KC is fine, the amount of people clogging it at primetime sucks, and if you stay there XP'ing past dinging level 54 then you suck.
  #6  
Old 03-22-2019, 06:10 PM
fastboy21 fastboy21 is offline
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Quote:
Originally Posted by Fammaden [You must be logged in to view images. Log in or Register.]
KC is fine, the amount of people clogging it at primetime sucks, and if you stay there XP'ing past dinging level 54 then you suck.
I level'd my necro and chanter to 60 in KC. It was some of the fastest exp in the game solo (if you know what you are doing).
  #7  
Old 04-01-2019, 03:40 PM
Troxx Troxx is offline
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Originally Posted by Fammaden [You must be logged in to view images. Log in or Register.]
KC is fine, the amount of people clogging it at primetime sucks, and if you stay there XP'ing past dinging level 54 then you suck.
I recently hit 60 in a series of kickass basement duo/trios. Why? Because the alternative is sitting in seb lfg for 4+ hours not able to do anything productive. In KC I could at least solo for xp while and did so frequently on both my paladin and my warrior before that. When grouping opportunities were present in seb, chardok, DN, SG, etc I always took them but I’m not going to sit around with my thumb up my ass lfg when I’ve only got an hour or two to play.

You see higher level people lfg in KC because that’s where the groups are. It got better with the chardok revamp but cash camps in seb operate with the minimum necessary to not dilute the loot.

EQ is a social game.
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  #8  
Old 03-22-2019, 06:13 PM
Fammaden Fammaden is offline
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Sure, I'm talking about LFG pick up group play in this regard.
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Old 03-23-2019, 01:44 AM
Jimjam Jimjam is offline
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Quote:
Originally Posted by Fammaden [You must be logged in to view images. Log in or Register.]
Sure, I'm talking about LFG pick up group play in this regard.
It's not so bad if you're the puller.

The biggest problem I found in KC is high level monks single pulling the level 40 skeleton warlord PHs and staying in camp until each pull dies.

Pull a few spectral knights or protectors, bodyguards or hands... Something that actually summons and gives half decent XP!
  #10  
Old 03-23-2019, 05:15 AM
Ennewi Ennewi is offline
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The more players think KC sucks, the less they will resort to leveling there and the less it will suck. The problem has to do with spawns and camps being so close together. In zones like Seb and The Hole, pullers don't cross paths as often, if at all, because the usual camps are more spaced out and there are plenty of mobs in between. But that's half the fun of KC, having VS or Verix suddenly loose, creating a train of death throughout the zone, or having a rooted mob one floor up beat on you in basement, or having to secure aggro on each pull to prevent stealing. On top of that, there is the occasional cleric or two who announces rezzes in ooc and porters from time to time as well, though less now since ejacs aren't necessary anymore.

Karnor's Castle is a zone of inevitable, mostly contentious interactions because of it's design and lack of real estate. Narrow corridors and spiral staircases make it easy to tag a mob out of three or four without being noticed. Karnor's would be less of a FFA if it were larger, more spread out like City of Mist, or if the range of camp levels differed more greatly from floor to floor, like in Unrest.

But forgetting the big money drops in Karnor's, a lot of Kunark armor drops there on the regular, armor pieces with clicky effects that are still great one expansion later. And all of them vender for quite a bit. Given how popular/overpopulated the zone is, it doesn't take anyone lfg long to get to camp for invite. In other zones they may need a coth or the enchanter to meet them at entrance, etc. Classic EQ is a game that inconveniences its players, so it's only natural that they would seek out and cling to any area that offers some, however marginal it may be.
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