Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 02-10-2019, 03:32 PM
DallyLlama DallyLlama is offline
Kobold


Join Date: Feb 2016
Posts: 167
Default

Rolling like scout makes the most sense. Being a mob that will take a couple of people, the best thing is everyone just helps kill it ASAP. Or else you have to watch the timer grow by an hour each turn in as the winner begs for help and people take a while to get to the mines. All guilds do it for scout and ring roll and it’s the best community thing this server has going for it.
  #2  
Old 02-10-2019, 03:33 PM
NegaStoat NegaStoat is offline
Fire Giant

NegaStoat's Avatar

Join Date: Jul 2013
Posts: 779
Default

Calling it now - Ban Assault Bat Wings.
  #3  
Old 02-11-2019, 12:41 AM
Vapos Vapos is offline
Aviak


Join Date: Jul 2018
Posts: 54
Default

The classic spawn timers on these sorts of quests was fine in the classic era, but I wish the staff would realize they were never meant for TLP servers. The Scout is bad enough at 10 hours (should be lowered, clearly), but 3 days? People will try and fail to win this roll for years. Senseless.
  #4  
Old 02-11-2019, 12:20 PM
loramin loramin is offline
Planar Protector

loramin's Avatar

Join Date: Jul 2013
Posts: 10,576
Default

Quote:
Originally Posted by Vapos [You must be logged in to view images. Log in or Register.]
The classic spawn timers on these sorts of quests was fine in the classic era, but I wish the staff would realize they were never meant for TLP servers.
Thank god this isn't a TLP server.
__________________

Loramin Frostseer <Anonymous>, Hetch<Anonymous>, Tecla <Kingdom>, ...
Check out the "Where To Go For XP/For Treasure?" Guides

Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details.
  #5  
Old 02-11-2019, 12:31 PM
Meiva Meiva is offline
Sarnak


Join Date: Jan 2013
Posts: 392
Default

I don't understand the rush. If this emulator has taught us anything, it should be patience. Let the turn in be a shitshow for a while. Then let's evaluate.
  #6  
Old 02-11-2019, 12:47 PM
loramin loramin is offline
Planar Protector

loramin's Avatar

Join Date: Jul 2013
Posts: 10,576
Default

Quote:
Originally Posted by Meiva [You must be logged in to view images. Log in or Register.]
I don't understand the rush. If this emulator has taught us anything, it should be patience. Let the turn in be a shitshow for a while. Then let's evaluate.
This is 100% what will happen. Again, the staff doesn't step in and set rules for this kind of thing: it's just not what they do (ie. what they've done for the past decade or so that this server has existed).

For those that don't remember, Scout was a clickfest for quite a long time after Velious was released. It wasn't until a motivated group of players came together and said "we think the current system sucks, and we're going to work to make it better". Then all those players had to essentially browbeat every other person on the server who wanted Scout into joining them, until there were only a few true assholes left who wouldn't join.

That was the beautiful thing about it: the roll was 100% a player-initiated thing. On a server where everyone "competed" with everyone else, and where there was no template for a bunch of players being reasonable before, the Scout people invented a better way to play Everquest, and then put in the effort to try and get everyone to play that way.

So for everyone who wants to see sanity for the Chardok 2.0 quests, whining or begging the staff to intervene won't make it happen. Start organizing now to get people to agree to roll (say) two minutes before the spawn. It will not happen right away: I can guarantee there will be too many neckbeards initially who won't agree. But if it's ever going to happen it will happen because some players started an agreement, then convinced more players to join, and THEN the staff agrees to enforce it: that's how Scout happened, and that's how Chardok 2.0 rolls could happen.

P.S. And who knows, maybe it won't even be as hard as with Scout? Maybe the staff will decide the click fest makes more work for them, and they'll cement the player agreement when only 60% of players agree to it (instead of 95% or whatever with Scout).
__________________

Loramin Frostseer <Anonymous>, Hetch<Anonymous>, Tecla <Kingdom>, ...
Check out the "Where To Go For XP/For Treasure?" Guides

Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details.
Last edited by loramin; 02-11-2019 at 12:50 PM..
  #7  
Old 02-11-2019, 12:50 PM
aaezil aaezil is offline
Planar Protector


Join Date: Sep 2015
Posts: 1,759
Default

Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
This is 100% what will happen. Again, the staff doesn't step in and set rules for this kind of thing: it's just not what they do (ie. what they've done for the past decade or so that this server has existed).

For those that don't remember, Scout was a clickfest for quite a long time after Velious was released. It wasn't until a motivated group of players came together and said "we think the current system sucks, and we're going to work to make it better". Then all those players had to essentially browbeat every other person on the server who wanted Scout into joining them, until there were only a few true assholes left who wouldn't join.

That was the beautiful thing about it: the roll was 100% a player-initiated thing. On a server where everyone "competed" with everyone else, and where there was no template for a bunch of players being reasonable before, the Scout people invented a better way to play Everquest, and then put in the effort to try and get everyone to play that way.

So for everyone who wants to see sanity for the Chardok 2.0 quests, whining or begging the staff to intervene won't make it happen. Start organizing now to get people to agree to roll (say) two minutes before the spawn. It will not happen right away: I can guarantee there will be too many neckbeards initially who won't agree. But if it's ever going to happen it will happen because some players started an agreement, then convinced more players to join, and THEN the staff agrees to enforce it: that's how Scout happened, and that's how Chardok 2.0 rolls could happen.
Terrible system. A handful of loud players whined about scout so it got changed? Many people never voted for it and it ended up being a small % of the server population making a rule for everyone on the server.

Staff should absolutely have something in place for this kind of thing. Either that or make p99 a lawless land (let the highest dps/lowest ping win in all things) but we all know that is not true.

The alternative is what? They look at hundreds of petitions till they get sick of it? Wait for players to do the work? Seems awful either of those ways.
__________________
Quote:
Originally Posted by Detoxx View Post
I tried my hand at rotating with the casuals.
It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately.

Quote:
Originally Posted by Maner View Post
No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value.
Last edited by aaezil; 02-11-2019 at 12:54 PM..
  #8  
Old 02-11-2019, 12:51 PM
Hotel Hotel is offline
Kobold


Join Date: Aug 2015
Posts: 167
Default

Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
This is 100% what will happen. Again, the staff doesn't step in and set rules for this kind of thing: it's just not what they do (ie. what they've done for the past decade or so that this server has existed).

For those that don't remember, Scout was a clickfest for quite a long time after Velious was released. It wasn't until a motivated group of players came together and said "we think the current system sucks, and we're going to work to make it better". Then all those players had to essentially browbeat every other person on the server who wanted Scout into joining them, until there were only a few true assholes left who wouldn't join.

That was the beautiful thing about it: the roll was 100% a player-initiated thing. On a server where everyone "competed" with everyone else, and where there was no template for a bunch of players being reasonable before, the Scout people invented a better way to play Everquest, and then put in the effort to try and get everyone to play that way.

So for everyone who wants to see sanity for the Chardok 2.0 quests, whining or begging the staff to intervene won't make it happen. Start organizing now to get people to agree to roll (say) two minutes before the spawn. It will not happen right away: I can guarantee there will be too many neckbeards initially who won't agree. But if it's ever going to happen it will happen because some players started an agreement, then convinced more players to join, and THEN the staff agrees to enforce it: that's how Scout happened, and that's how Chardok 2.0 rolls could happen.
This is the fantasy land version of the current scout roll dynamic (that a lot of people don't like).

The idea that you get banned by GMs if you break this agreement should mean that it is an enforced GM rule not a player enforced rule.
  #9  
Old 02-11-2019, 01:23 AM
Hibbs Hibbs is offline
Sarnak

Hibbs's Avatar

Join Date: Apr 2016
Location: Felwithe
Posts: 317
Default

Ready your bat wings! *smirk*
__________________
Zquils
60 High Elf Phantasmist
Quit finger poppin each others assholes


Gabronth
15 Human Paladin
  #10  
Old 02-11-2019, 01:59 AM
aaezil aaezil is offline
Planar Protector


Join Date: Sep 2015
Posts: 1,759
Default

Another hadden disaster waiting to happen
__________________
Quote:
Originally Posted by Detoxx View Post
I tried my hand at rotating with the casuals.
It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately.

Quote:
Originally Posted by Maner View Post
No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:43 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.