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#1
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Enchanter - 51 theft of thought
Enchanter - 57 bedlam Theyll change ya life man | ||
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#2
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For Druid, it really depends on your goals and playstyle.
Levels 1-13 is pure and utter misery no matter how you slice it. At 14, you obtain your first animal Charm. This line alone is more than enough to take you to 60 with startling efficiency (especially with access to a GGR.) Your first quad AOE doesn't show up until 34, but it opens another viable route to solo to 60. Don't care about hitting 60? Hit 29, and get an invite to Dial a Port! Each spell level thereafter increases your plat-making opportunities, on up to 57 when you'll get the odd request for a Succor through Siren's Grotto. In the end, the only universal constant is level 56, when you finally unlock Wake of Karana. | ||
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#3
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Quote:
__________________
Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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#4
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Druid - 44 (all ports)
Enc - 57 (bedlam) or 4 (mesmerize) Mage - 55 (COTH) Necro - 44 (DMF) Wiz - 46 (Hate / Sky ports) Cleric - 39 (CH) Shaman - 60 (Torpor) Bard - 5 (Selo's) Monk - 17 (FD) Ranger - 30 (SoW) Rogue - 10 (Backstab) OR 55 (double backstab) Paladin - 60 (Divine STR) SK - 9 (disease cloud) Warrior - 60 (duh) | ||
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Last edited by kjs86z; 10-01-2018 at 10:29 AM..
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#6
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Quote:
Stun kick is amazing. I'd say 59 for necro also giving them vexing mordinia As soon as I got that spell , I lost most of my interest in a zlandi heart even as a proud non-iksar necro | |||
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#9
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Quote:
__________________
Jarrow, Warlord
Tamerlan, Grandmaster Varren, Phantasmist Laarch, Oracle | |||
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