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#1
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Rangers are fun and all - they actually have really good dungeon viability in KC because it's considered outdoors (at least my memory is very affirmative that this is so). But where i'm really torn is SK vs monk. Sure, monks have a far more versatile version of FD and mend - but SKs have a crapton of other utility that's really tempting - undead lull, both kinds of invis, lifetaps as heals, etc... Sorry for the derail [You must be logged in to view images. Log in or Register.] | |||
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#2
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Ranger can be a very fun class. I played a friends thought Kunark here and there.
As you said they bring a lot of utility. About the tripple attack. I believe both monk and warrior get hidden tripple at 60.
__________________
Phallax [55 Luminary]
Phallax [51 Mystic] Jeebs [40 Ranger] | ||
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#3
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They are the only melee class that doesn't need to waste money on j-boots or SoW pots. [You must be logged in to view images. Log in or Register.]
Seriously that should be worth something. And with the size of Kunark zones, ranger tracking will be in high demand for quests etc. I tested out bard and druid track there and it totally sucked in comparison. Rangers don't get FD but sow and snare can still be pretty damn awesome when you just want to get to a zoneline by any means necessary. | ||
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#4
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#5
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#6
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A ranger with Jboots isn't a ranger, it's a twink [You must be logged in to view images. Log in or Register.] | |||
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#7
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Regardless, you're still buying sow potions up to 39 and thats probably in the ballpark of atleast 3k?
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#8
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Do I sound cool yet?
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#9
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I pimp walked like a boss. Screw SoW pots, I'm poor.
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#10
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Anyway, this is about rangers 50-60, not 1-39.
I've never had a problem getting Sow and tend to stay in a specific zone for many levels at a time anyway. Shaman and druids are everywhere. /end derail | ||
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