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Old 04-02-2018, 08:06 PM
RedXIII RedXIII is offline
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Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Classic EverQuest had rotations too. Some servers handled things one way, others handled it differently.
GM enforced rotations?

I know about player agreements and player made rotations but not a GM enforced rotation.

Haven't heard of but i will take your word for it. [You must be logged in to view images. Log in or Register.]
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Originally Posted by Sirken View Post
It is not a server that allows you to just show up and press the "free loot" button, and it's not a server that rewards you for simply existing.
  #2  
Old 04-02-2018, 08:10 PM
skarlorn skarlorn is offline
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It's a bad idea.

And this is coming from someone who benefited from class rotations and wanted them.
  #3  
Old 04-02-2018, 08:19 PM
loramin loramin is offline
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Quote:
Originally Posted by RedXIII [You must be logged in to view images. Log in or Register.]
GM enforced rotations?

I know about player agreements and player made rotations but not a GM enforced rotation.

Haven't heard of but i will take your word for it. [You must be logged in to view images. Log in or Register.]
My server, Bristlebane, had them in PoP but not in the classic era. I'm also pretty sure that (in the many other threads like this that have been created over the years) others have mentioned having them even earlier on their servers ... but I'm too lazy to look it up.
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  #4  
Old 04-02-2018, 08:15 PM
dennardscott86 dennardscott86 is offline
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It worked in the past during the old days of Kunark raiding. Some good ole GM enforced rotation could allow Smaller guilds to really experience raiding towards end game and would mostly cut down on Petitions all around. Its not like A/A don't already have a Player Agreed rotation set up, this is just expounding on the current agreement.
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  #5  
Old 04-03-2018, 03:21 AM
Crust Crust is offline
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Originally Posted by dennardscott86 [You must be logged in to view images. Log in or Register.]
Its not like A/A don't already have a Player Agreed rotation set up, this is just expounding on the current agreement.
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  #6  
Old 04-02-2018, 08:45 PM
icedwards icedwards is offline
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Originally Posted by Sirken

I wasn't gonna post in this thread, but then 293 posts later, my opinion changed and there's a couple things I'd like to say.

Firstly, we as a staff and as a community, are juggling many different play-styles here on P99. That includes everything from players that will only ever reach mid levels and those level appropriate dungeons, it includes super casual guilds that may only get together once a week or every other week to farm planes, guilds that are capable of downing content but do not want to do anything besides show up to partake in that content, as well as guilds that are willing to track, race, be in voice chat & on batphones, mobilize & react to things extremely fast at any time, and a bunch of play-styles that fall between the aforementioned descriptions.

When you are dealing with that many different people, with that many different play-styles, it is literally impossible for one single course of action to make everyone happy. Surely it's possible to make one group happy, but i'm a firm believer in the school of a good negotiation means no one walks away from the table completely satisfied.

It really bothers me when I see some (not all) of the casual guilds acting like the staff doesn't care about them, and never does anything to help them. We dramatically shorted the variance window from what it was as a direct response to casual guilds complaining that it was too big (and lets be honest, hardcore guilds hated it and complained about it too), so we agreed to shorten the windows on the condition that players would stop poopsocking; we held up our end of the bargain, players did not. At this point, we will not entertain offers from players that involve the promise to stop the sock (because they already spent that card, and the staff is still awaiting it to be delivered), and we will not offer to shorten the variance any more (for the same reason).

Now, as for racing; my personal opinion aside, there is literally no universe in which an argument can be made that having an hour to kill a target that you FTE does anything besides help casual guilds get to experience more content. This change was added solely for the purpose of helping casual guilds, without destroying or removing play-styles that are enjoyed by the more hardcore guilds.

That said, Project 1999 is literally the only place where you can play Classic EQ with any kind of population and also still enjoy a competitive raid scene. It is not a server that allows you to just show up and press the "free loot" button, and it's not a server that rewards you for simply existing. And as much as I hate saying it, I have had to tell guild leaders that if all they really want is instanced raid zones, or a forced rotation, that maybe P99 just isn't the right server for them or their guild. Literally every other server has instances and/or rotations, and some guilds might just be happier there.

Before anyone tries to jump in and play the "we don't care about pixels, we just care about experiencing content" card, let me just stop you because if it was just about content and not about loot people would have been more than ok with rotating all but two VP dragons (PD & Hosh), and people would have been ok with literally any mob split or agreement, as it would still result in casual guilds getting more content than they would be getting if there was absolutely nothing in put in place (be it by staff or a player agreement).

People can complain all they want, but at the end of the day if you guild isn't forcing its members to be in voice chat, isn't utilizing some form of batphone, or is somehow still under the belief that you have to stare at a screen for 16 hours to get a mob, then you guys need to look inwards and fix those problems (and yes, those are absolutely problems if you want to be a raiding guild) because there's literally nothing that the staff or player-base can do to help you if you aren't willing to help yourselves first.

In closing, I'm sick of hearing things aren't "fair". Things are more fair now than they have been in 5+ years. Fair doesn't mean everyone gets the same amount of mobs or loot. Fair means everyone gets the same opportunity to kill those mobs or get that loot, and right now, while it might not be the perfect system for your desired play-style, it is a 100% fair system as it gives everyone a fair and equal opportunity to engage any content, and doesn't even require your raid force to be parked or even in game anymore as you now have the hour to kill.

This message has been brought to you by the letter P and the number 99.
  #7  
Old 04-03-2018, 12:19 PM
Triiz Triiz is offline
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Quote:
Originally Posted by icedwards [You must be logged in to view images. Log in or Register.]
Originally Posted by Sirken
Pretty sure Sirken also recently said on his stream something along the lines that his stance on rotations is changing since A/A are already rotating a number of mobs.
  #8  
Old 04-03-2018, 07:55 PM
Ravager Ravager is offline
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Quote:
Originally Posted by icedwards [You must be logged in to view images. Log in or Register.]
When you are dealing with that many different people, with that many different play-styles, it is literally impossible for one single course of action to make everyone happy. Surely it's possible to make one group happy, but i'm a firm believer in the school of a good negotiation means no one walks away from the table completely satisfied.
It's true they can't make everyone happy, but they could at least try to make most happy. I'll go out on a limb and say most people in A/A don't like waking up to batphones, but it's the only way they can see those pixels. Why enable the tiny fraction of raiders who want to do that to have so much control over so much content?

Quote:
Originally Posted by HalasHermit [You must be logged in to view images. Log in or Register.]
  • That's the whole point, they don't care about the pixels, they just enjoy racing another guild to a mob.
I bet this isn't true for most people on those raids. Most are there for the pixels because it's the only way to get them.
Last edited by Ravager; 04-03-2018 at 08:02 PM..
  #9  
Old 04-03-2018, 08:03 PM
loramin loramin is offline
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Quote:
Originally Posted by Ravager [You must be logged in to view images. Log in or Register.]
I'll go out on a limb and say most people in A/A don't like waking up to batphones, but it's the only way they can see those pixels. Why enable the tiny fraction of raiders who want to do that to have so much control over so much content?
QFT
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  #10  
Old 04-03-2018, 08:21 PM
HalasHermit HalasHermit is offline
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Quote:
Originally Posted by Ravager [You must be logged in to view images. Log in or Register.]
I bet this isn't true for most people on those raids. Most are there for the pixels because it's the only way to get them.
Never said it was the majority or made any reference to numbers or breakdowns. My main point was that those people do exist and this is the only server that offers that play style.
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