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#1
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Man id Love the bow he drops haha! Cov, easiest way just kill some giants? I think I am gonna check out OT first since its near where I am. But if that doesnt reward me well Ill make the trip to WL | |||
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#2
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Raptors by the Skyshrine zone in WL are great. If you want to tank/spank the exp off bards in High Keep are hard to beat. It's a good semi-afk grind. I did 45-51 there mainly as I was tired of staring at raptor ass.
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#3
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Raptors being by sky shrine, can I bind safely just inside zone line? I know there are places you can bind in SS but not sure if it is at the zone line. Still KOS in there :-( Thanks all! | |||
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#4
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Yes, you are quite a ways from the sentry guards in SS. | |||
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#5
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I did a fair amount of fear-kiting raptors and panthers in WL around that time, so I can attest that it's a fairly good spot. I would general pull to the SS ent area or to the north wall and was pretty safe.
Some other benefits of doing this in WL: 1.) Can easily solo the raptor guts for your Ice Shackles at this time. Also /ooc for any rotting branches people might need or try to recruit help to farm the Holgresh (they'll be hard to solo at your level). 2.) Keep an eye out on track for the Frost Giant Overseer for your Helm of the Tracker. I'd say this is generally the hardest/longest part of the quest but if you're XPing simultaneously, who cares? If you /ooc and there's a giant faction group going, you can usually get them to help you kill. 3.) As I mentioned, there's often giant faction groups going. Go faction-up a bit when you're tired of fear-kiting. | ||
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#6
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Just did this on my Ranger, so here was my experiences:
40-45ish: - giants / griffons in EK and NK. If you need a boost, root them close to guards and let the guards whittle them down first. - WL raptors. Harmony pull. If in trouble, bail to Skyshrine - EW animals, such as walruses and rhinos. North or South ends work well here. - OT animals (rhinos, some cats still blue) 45ish-50: - group CoM - continue EW animals. North end will take you to 50. Rhinos were still blue at 50, as well as the odd walrus and ulthork. South end it's pretty much just the man o'wars, which are rough - WL raptors are pretty green now, although the named is still blue - Sol B bats as mentioned - OT animals, although most have greened out now | ||
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#7
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Finally out of the hell that is level 45. WL raptors were the solution. I think I can stay here for another level or two, especially if I get lucky and the tigesaurus spawn instead of the tigeraptors. 50/50 on raptors being green/blue.
Where did you make camp in the north section of EW? or was it more of a track and kill kinda camp? I tried the walrus in the SW area. decent area, lots of mobs, but the HP on them is high and the XP was not great. Slower kills for less reward. Rhinos maybe better? I've been hearing about SolB bats for a long time and am very excited to give those a try as I have never really done anything in that zone before. Are they just a good solo camp for melee or are they able to be fear kited by ranger? Not sure what the layout is in there and how much space to work with. Thanks again for the thoughtful and detailed replies! | ||
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#8
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I would personally probably find groups here or there in more populated areas. That or save up for a tolan's bracer and bow rot stuff. Hunt in places with plenty of clerics, near COM in Emerald Jungle or in Dreadlands near Karnors. Plenty of rez clickers around or again people you can bribe. G'luck [You must be logged in to view images. Log in or Register.] | |||
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#9
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I could never get into a rhythm fear kiting the normal SolB bats camp. Not enough room between spawns coupled with multiple pathers just made for too many adds and had to train of aggro to frequently.
However you can fear kite the bats at the guano camp easily. Pull to the SolA zone line near that camp. There is a torch on the wall I use as my marker. From there snare and fear your bat. About when it gets to the lava p8uts in the guano room just turn back and return to that torch, your fear should break around that time. Once the bat is back to your pull spot just reapply fear. Rinse and repeat until dead. Use Calm Animal and the zone line to break camp. Jump shoot to pull the bat on the ledge. There is a single LDC that paths into the entrance of the Guano room. If someone is camping them it will die before pathing and won't be a problem. If not he can prox aggro your fear kite. What i do is just root him where he enters the room, finish my kite, then zone to clear aggro. LDCs aren't worth killing unless well geared. You might win the fight but then have lots of downtime. If you kill all 4 bats in guano room with time and mana to spare can go pull a beetle to face tank, easier than the LDCs. | ||
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Last edited by Darguth; 01-13-2018 at 05:52 PM..
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#10
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Quite a few ulthorks here too, most blue and green, if you want a straight up melee fight (save the tusks). The occasional walrus up this way too. But 90% of the time I was fear kiting rhinos. Yeah, Velious mobs have a ton of hp. But hey, it's xp. And it's mostly risk free. I'd rather have a slightly slower kill rate with little downtime than a great xp camp but have to stop to heal and med after every fight. | |||
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