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#1
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The reason is this matters. GamParse is basically built around the "fight" construct. The fight begins the first time a Player does or receives damage from an NPC. It ends when it parses a "slain" message, or at the time index of the last damage if there is no damage detected for the Timeout period (default 30 seconds). If a player doesn't do damage, or take damage, the fight will not start. That is, if you debuff a mob, root/snare it, or take any other non-damaging action, it will not consider the fight to have started yet. So if you have a pet that is not linked to anyone, it will read as 1 NPC fighting another NPC. Since there is no player doing damage, it will also consider it to not be a real fight. When you link a pet to a player, it takes the player from the Player List, and the pet from the Pet List and combines them together into a Combined List. It will then retroactively go through the fights and reparse them with the combined damage. However, if the player did no damage like I mentioned above, then there is NO fight for it to reparse as it never created it in the first place. Quote:
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As I mentioned before, GamParse stores a list of pet *names*, but it does NOT store links between pets and their owners. So if you parse a complete file it will see the /pet leader commands in the log and link them so you don't have to manually, but if you start it in monitor mode without reloading the file there will be no pets linked (outside of the default one) until someone does a /pet leader. | |||||
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#3
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Don't forget to set the "Discard if less than" value down to something more reasonable like "1". I think the default is in the thousands, so nothing on p99 will show up until you change this.
__________________
Pyrocat the Protector of Vul
Proud member of The Safehouse since 2000 Pyrocat (60 TRL SHM) Orochi (60 IKS NEC) | ||
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#4
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The whole point of that setting is to allow it to ignore stuff like mass-killing grey (or green) con mobs that can clutter it up. If you really want to parse 1,000 kills of level 5 trash mobs in Crushbone when you're level 60 more power to you. I generally don't want to. | |||
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#5
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#6
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Recap: Third Party app dev f/pirate version of 20 yr old game fistfights w/community he didn't know existed until phantom error reports started showing up
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#7
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#9
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__________________
~Urrsa -60 Ogre Shaman- ~Gream -60 Dark Elf Cleric- ~Greame -60 Halfling Druid- ~Oppa -41 Dark Elf Enchanter- | |||
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