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#1
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Last edited by Teensy Weensy; 02-23-2011 at 02:59 PM..
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#2
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If you're talking about this: There is only 1 mob you have to keep under lockdown. It requires a little work because there are 3 mobs you kill for the first rotation, THEN you lock the AC cycle down to 1 mob every 30 minutes. You essentially have *not kill* the PH if he spawns at 7am in order to kill at 11am so it respawns at 9pm (nite time). It requires a little more work, but the spawn chance is significantly higher in Sro, AND the mob itself is easier. I know about it and think it's BS. I've spawned it much faster using my "kill everything in sight" method on many occasions. I never had to sit around more than 3 hours. So u wanna school me?
__________________
Klaatu (RED)- Fastest Rez Click in Norrath
Klaatu (BLUE) - Eternal 51 Mage Klattu (GREEN) - Baby Cleric | |||
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Last edited by Humerox; 02-23-2011 at 03:49 PM..
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#3
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#4
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However, there are some people who like to obtain items themselves. Whether it is a sense of accomplishment at having done the camp, no matter how long it takes or just simply the pride of having done it. There are many times I have camped something and it has taken way more time than I would have liked, and I sit there thinking... damn I coulda farmed enough PP to buy this already, then I think damn I have already been here this long, now it is a matter of principle. Some people would rather MQ than camp, and that's fine. Camping things yourself is part of the experience of the game. Most of the people playing on this server have played before, but there are some of us who have never played this game before coming here. This is my first EQ experience, and I want to experience it and all the camps (or relevant camps) on my own. I am not surprised by the people who do "douche bag" things like this, because unfortunately it is human nature. Thankfully I have met several good people on here that make it worth staying. To the OP, there are a lot of good people on this server so try to overlook the few who are greedy, loot mongering a**holes. | |||
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Last edited by Rynada; 02-23-2011 at 04:30 PM..
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#5
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He has 1...count em...1 PH. This PH can be a number of different mobs. The problem is that 3 different PH's spawn on the same spot and walk the same path at the same time basically(not step in step). You can determine which it is by respawn times. It's the long one... | |||
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Last edited by girth; 02-23-2011 at 10:33 PM..
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#6
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Con the corpse next time to see how long he'd been dead.
Also why did he die? afk? I mean i have limited sympathy for this story, he died, fair enough, but if you wander into a zone and a camp is free, you're gonna claim it right, if some guy comes up later and says he was there and died. How long are we talking? If i showed up and then 10-15 minutes later someone shows up and says they were there and died. Then it's unfortunate, but you lost the camp, you can't expect it to still be vacant when you get back (nice if it is... but if it isn't you have to move on) Yes it's a terrible thing when someone moves in on your camp, but at some point you have to say, "ok, i messed it up, next time i won't die etc." and just move on.
__________________
Omnimorph - Enchanter
I enchant things... | ||
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#7
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I fail to see how one instance of pseudo-camp stealing is worth "taking it all back."
If all it takes is one bad event to ruin a good community, no good communities exist at all. | ||
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#8
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I guess it just hit me so hard because it's classic EQ. If this were WOW, he'd have leveled to 40ish in a couple weeks and been camping for--well he wouldn't be camping at all, because most of the new games got rid of this stuff because of instances like this. Then I could shrug it off, just pixels, etc. After all, no real investment. But EQ--well, old EQ--is grindy and punishing, and that's part of what makes it rewarding. At the same time, though, that's why it turns my stomach to see people treat each other this way in this environment. You're stealing the man's rations who is alive and hungry in the trench beside you. Frankly the whole thing has made me question if it's worth my time to level up a toon here. They replaced EQ with games like WOW--with all of the loathsome, miserable, world-limiting, vision-shattering restrictions--because they realized that people will innately be asshats to each other. And maybe they had a point. http://www.penny-arcade.com/comic/2004/3/19/ I guess it was easy for me, having been away from EQ for so long and idealizing the good memories, to forget that human nature doesn't make an exception just because the human in question is depending on only 600 other people at a given time to allow his recreation experience to be entertaining. Finally, @ wall-of-text complaints, I promise I will not come to your house, climb in your window, and twist your arm to make you read my posts. | |||
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#9
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Good points in this thread. From all sides. Charity is not a bone shared with the dog, charity is the bone shared with the dog when you are just as hungry as the dog. Have fun in game guys, loot comes, and loot goes. If you play this game long enough,you realize this. One day your bronze is no longer 'uber'. Then your crafted. Then your oracle robe, planar armor, sky loot...loot comes and loot goes. When you look back on this game, it will be of experiences. Shared experiences being the best. Not of loot, or plat. What seems so important one moment isn't really, the things that are the most enjoyable aren't tangible. Just enjoy the game. And help others to enjoy it. | |||
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Last edited by h0tr0d (shaere); 02-24-2011 at 04:39 AM..
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