Quote:
Originally Posted by Samoht
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Agnarr and Phinny (and all progression servers) are pay2play, so they have a $15/month subscription for EQGold. You can also RMT by purchasing Kronos from the shop. Kronos allow you to trade subscription time to other players for in-game currency or items. They can use the Kronos to extend their own subscription or you could be the farmer that trades items/PP for Kronos to extend your own subscription having only having paid the initial $15 for the first month (or you can see if you can muster enough PP to buy a Krono on a free-to-play server if you still have your original account from classic that might have a few legacy items you can trade). Alternatively, you can be a whale and spend lots of real-life money on lots of Kronos and start off with BIS droppable in every slot.
You can also pay for in-game perks like extra EXP, so the game is pay2win/pay2play and RMT enabled. I'm honestly confused why they still have a subscription fee with micro-transactions, but it's so obviously just a cash-grab for DBG that I'm worried that they could flip the IP at any second, and then the quality of the product gets drained even lower.
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This is a complete mischaracterization. Krono are just another form of currency you can use in game. To pretend it somehow magically enables RMT that didn't already exist is laughable at best and just dishonest at worst.
How exactly do xp pots make anything pay to win? You guys keep saying that but its simply not true. Pay to win is when I can buy a sword or armor in a cash shop that's more powerful than the one you can get adventuring. Pay to win is when I can buy higher damage spells and clickable items that actually affect something in the game. Giving an XP boost is not pay to win, at beast its pay to get to the cool shit a little faster than you normally would have but its not some game breaking advantage by any stretch of the imagination. Seriously, "omg I maxxed my aa a week faster than I was going to normally". That's literally what you are calling pay to win. you need to re-evaluate your definition of winning.
If you want to talk xpac launches and that type of thing, xp pots can be useful if there is a level increase but DB gives you 3 xp pots per month just for subscribing so you can save those up and not spend a dime on them for xpac launches. everyone has that same opportunity so again, hardly pay to win. From being in one of the top two guilds in every xpac on phinny, I can assure you xp pots were not a factor in coming in first or second.