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#1
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The point of FD isn't to de-aggro everything. It's just to scramble the aggro up to see if you can manipulate mob behavior. For example, One of the behaviors I recognized as a monk was if you pulled a group, FD'd, then let just one mob return to their spawn point and stand back up to re-aggro them all, as soon as you FD again, the one that returned to its spawn point will stand around while the others returned immediately. I found that to be a very useful trick that's harder in classic. | |||
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#2
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How is taunt being changed in Kunark? Whatever the change is, will it make Warriors more desirable group tanks for leveling then other classes, or atleast on par with SKs?
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#3
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__________________
Omnimorph - Enchanter
I enchant things... | |||
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#4
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#5
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I thought the monk FD change was in Velious. Am i nuts?
__________________
<< Nester the Molester - 60 Rogue >> << Hassel the Hoff - Druid of the 55th Grind >> << Kassel the Koff - Monk of the 52st Train >> | ||
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#6
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I am also curious about when/if Hybrid penalties will be taken off. You all know how adamant i am about expressing the shit sandwich that is the Hybrid Penalty. I thought it was after Kunark, but someone else told me that it was after Velious.
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#7
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Velious released 16 Dec 2000 per http://www.timetoast.com/timelines/33422
Developer's Letter stating Hybrid XP penalties were a design error: http://everquest.allakhazam.com/edit...rs_letter.html Short answer: about one month after Velious release.
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Another witty, informative, and/or retarded post by:
![]() "You know you done fucked up when Yendor gives you raid commentary." - Tiggles | ||
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#8
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#9
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#10
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