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#1
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Any time a charm breaks, it's a full reset on the xp count to my understanding. So if your pet as at 3%, you need to do 1.6% to get full xp.
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#2
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Usually when I have more than 3 to deal with at once (including pet), I am just happy not to make a fuckery of the whole thing. But yes, I believe it is a full reset with every charm break.
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#3
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I remember around 20, charming a crag spider, run it to the roaming qeynos guard and let him get it down to 10%, charm it, nuke it once, get 2% which is what I would get per kill any other means of soloing.
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#4
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So, this is obvious, but I have to ask so I can hear some validation.
If i have a pet, It melees a mob. I break charm. I RE charm. DD the mob, it dies. Do I get full exp even though I have the same pet as a pet again, after breaking and re-charming? | ||
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#5
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How does mob regen factor into the calculations?
If mob starts with 1000 hp, and regens 100 during the right, do you need 501 or 551 to outdamage the pet? | ||
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#6
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Quote:
Quote:
__________________
~Urrsa -60 Ogre Shaman- ~Gream -60 Dark Elf Cleric- ~Greame -60 Halfling Druid- ~Oppa -41 Dark Elf Enchanter- | ||||
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Last edited by Darkatar; 06-05-2017 at 11:42 PM..
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#8
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How do people go about testing this? measuring the blue bar when things die?
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#9
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Quote:
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#10
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oh yea, for some reason I boycott using dexa UI heh
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