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  #1  
Old 05-16-2017, 04:30 PM
deadlycupcakez deadlycupcakez is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
So your argument is basically "the game is hard already, everyone should want it to be harder"? Seems pretty weak. Plus, getting ganked by a griefer that you had no way of stopping is an entirely different set of misery than dying because you were stupid and punched Fippy Darkpaw when you were at 10% health in PvE.
Nono, I'm saying that the case being presented that "people don't like being ganked so people don't play red," literally equates across servers to, "people don't like losing hours of invested time to unforgiving and (needless to say, unpredictable) RNG, therefore people don't play classic Everquest." This, however, just isn't the case. Which is why the first argument just never made sense to me.

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I never understood this argument
  #2  
Old 05-16-2017, 04:56 PM
loramin loramin is offline
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Quote:
Originally Posted by deadlycupcakez [You must be logged in to view images. Log in or Register.]
people don't like losing hours of invested time to unforgiving and (needless to say, unpredictable) RNG, therefore people don't play classic Everquest." This, however, just isn't the case.
Right, I think I get your point now. Basically I'd just simplify it down to control. When you die in a fair PvP fight, or when you die in PvE (usually) you have control. Afterwards you say, "if only I had done X I could have won or survived". But when a griefer kills you not only do you have zero control over it, you also know that he's getting his nut off at your misery. To me that makes them different in a meaningful way from normal PvE deaths.
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Last edited by loramin; 05-16-2017 at 05:13 PM..
  #3  
Old 05-16-2017, 01:10 PM
Keykey Keykey is offline
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Quote:
Originally Posted by KEWLGET [You must be logged in to view images. Log in or Register.]
p99 staff was hyping discord and teams left and right

p99 staff comes to agreement with daybreak games for "legitimacy" of the project

p99 staff suddenly becomes completely silent about future development

it's pretty clear; they're obviously not going to come out and say that considering it goes against their "legitimacy" claim
Wrong

4/29/15
https://www.project1999.com/forums/s...d.php?t=191146

9/16/15
https://www.project1999.com/forums/s...d.php?t=211293

Try again!
  #4  
Old 05-15-2017, 09:32 AM
Nirgon Nirgon is offline
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Deycuck p99
  #5  
Old 05-15-2017, 09:50 AM
Tassador Tassador is offline
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I think another reason is why bother. The same underskilled internet social seekers are going to play blue. And the same 40 rejects going to play red. Discord or teams will pull a little from both for abbit, but everyone it brings in will quit. Because it's Everquest and we are in 2017.
  #6  
Old 05-15-2017, 01:46 PM
Rizzle Rizzle is offline
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I honestly believe that the reason r99 has such a low population is because its a FFA pvp server. I played on Sullon Zek back in the day and absolutely loved playing on a team pvp server. I would've played on a pvp server here as well except that its a FFA server. The idea that anyone can kill you is a HUGE turn-off and I feel is a deal breaker for many, including myself.

I would quit blue in an instant if they released a team pvp server. Even if it ended up being the same people from r99, knowing that a portion of the server is on the same team as me makes pvp a lot more tolerable. Knowing that 1/3 or 1/2 of the population can't swoop in and kill me I think makes it a lot more enjoyable.
  #7  
Old 05-15-2017, 01:59 PM
Servant Servant is offline
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On R99 they call teams "guilds". It's a new concept, I know [You must be logged in to view images. Log in or Register.]
  #8  
Old 05-15-2017, 02:13 PM
Rizzle Rizzle is offline
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I mean yeah, you have a guild once your established on the server. But what about when you first start out and have 0 affiliation with anyone. Then you get ganked because there is no one else on your team, get frustrated and then quit. I feel like that is what happens to the large majority of people that try R99. Versus Sullon Zek where all the people you are leveling with are on Evil team and can actually get some levels before pvping.

Just my opinion. I think team pvp makes for a healthier environment for the general masses. I feel like R99/FFA pvp is for the hardcore which is why it's such a small population.
  #9  
Old 05-15-2017, 04:28 PM
Servant Servant is offline
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Quote:
Originally Posted by Rizzle [You must be logged in to view images. Log in or Register.]
I mean yeah, you have a guild once your established on the server. But what about when you first start out and have 0 affiliation with anyone. Then you get ganked because there is no one else on your team, get frustrated and then quit. I feel like that is what happens to the large majority of people that try R99. Versus Sullon Zek where all the people you are leveling with are on Evil team and can actually get some levels before pvping.

Just my opinion. I think team pvp makes for a healthier environment for the general masses. I feel like R99/FFA pvp is for the hardcore which is why it's such a small population.
I dunno, I came up on RZ and it was fine, but also it had item loot on, so it only took one death and that asshole with a fungi was a guy with no chest item. Here with no item loot, people are free to put the most insane droppable gear onto their little twink with no fear of repercussion. Of course, the downside of the RZ way is that anyone that was wearing their pve gear would spend all their time in pvp bagging their items as fast as possible instead of actually fighting.

In any event, I've leveled a bunch of characters on R99. I've been killed sometimes, but it's nothing like you fear. Every now and then some twink could shut an exp group down, especially in MM and CoM, but you could always just play a different character for awhile, or grab your corpse (LNS if necessary) and go find a different zone to level in. Even that was rare though, mostly the twinks are just an annoying, and the REAL griefing starts at level 56.
  #10  
Old 05-15-2017, 04:37 PM
Damn Damn is offline
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Quote:
Originally Posted by Rizzle [You must be logged in to view images. Log in or Register.]
I mean yeah, you have a guild once your established on the server. But what about when you first start out and have 0 affiliation with anyone. Then you get ganked because there is no one else on your team, get frustrated and then quit. I feel like that is what happens to the large majority of people that try R99. Versus Sullon Zek where all the people you are leveling with are on Evil team and can actually get some levels before pvping.

Just my opinion. I think team pvp makes for a healthier environment for the general masses. I feel like R99/FFA pvp is for the hardcore which is why it's such a small population.
There's literally no penalty for death

There is no real grief on this server anymore why wouldnt you play here

Or do you need a 400 player darkie security blanket??
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