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Old 05-04-2017, 05:20 PM
loramin loramin is online now
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Quote:
Originally Posted by Hitmonkey [You must be logged in to view images. Log in or Register.]
Daybreak owns the IP. Just because you're the developer on a project doesn't mean years later you get to make the exact same project for yourself with IP rights involved, and the reason why I mentioned it is if you watch the latest live in development playthrough even the classes are exactly the same it's pretty much the exact same game. Daybreak isn't going to let him make a MMO that's an exact copy of EQ live

Edit- by "exactly the same" I mean same names -same terminology, if you stripped the pantheon name and labeled it EQ Next you wouldn't know the difference.
You have to understand what "IP" means. It can mean trademarks, like say "EverQuest(tm)"; Pantheon definitely isn't using that. It can mean patents, like say "I've discovered an algorithm for sorting characters by race faster" ... but it's unlikely Pantheon is using any patented technology ... or, to be more accurate, they probably are, as is just about any software company on the planet; software patents are a mess. But Pantheon doesn't have to worry about them anymore than any other company their size.

So that leaves copyright. You can copyright works, but you can't copyright ideas. I can copyright this post (in fact, as the author by default I own the copyright on it), and Verant/SOE owns the copyright on their source code. But unless Pantheon literally copies old Verant code there's no copyright violation. And as a programmer I can guarantee they're not doing that, if only because 15+ year old code is nearly worthless.

So yes, you can make an exact copy of a game if you want, as long as you don't use their trademarked names, copyrighted images or source code, or violate any patents. And people have done exactly that: just look at the app store on your phone [You must be logged in to view images. Log in or Register.]. Or, more recently, some guy made a Zelda fan game, and Nintendo came down hard on him. He's still planning to release (basically) the exact same game, just now with the Zelda IP removed. And he's on solid legal ground.

Important Caveat: IP law is way more complex than my simple explanation, so if you want real answers talk to a lawyer.

Quote:
Originally Posted by Triiz [You must be logged in to view images. Log in or Register.]
I'm surprised Daybreak wasn't all over shutting that shit down.
That was probably another factor making them abandon it (besides just the player complaints). Also the Daybreak agreement wasn't too long after that, but I don't think they were related.
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Last edited by loramin; 05-04-2017 at 05:35 PM..
  #2  
Old 05-04-2017, 05:36 PM
Lhancelot Lhancelot is offline
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Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Also the Daybreak agreement wasn't too long after that, but I don't think they were related.
What "agreement?"
  #3  
Old 05-04-2017, 05:51 PM
Triiz Triiz is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
That was probably another factor making them abandon it (besides just the player complaints). Also the Daybreak agreement wasn't too long after that, but I don't think they were related.
This quote from edited OP and the last 2 pages of the thread make it sound like the sole reason it didn't happen is because the Kickstarter campaign failed.

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We are sorry to hear that the Kickstarter project for Pantheon did not meet it's funding, so we have removed the tier reward section of this post to prevent confusion.
  #4  
Old 05-05-2017, 01:46 PM
skipdog skipdog is offline
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Quote:
Originally Posted by Hitmonkey [You must be logged in to view images. Log in or Register.]
?

Daybreak owns the IP. Just because you're the developer on a project doesn't mean years later you get to make the exact same project for yourself with IP rights involved, and the reason why I mentioned it is if you watch the latest live in development playthrough even the classes are exactly the same it's pretty much the exact same game. Daybreak isn't going to let him make a MMO that's an exact copy of EQ live

Edit- by "exactly the same" I mean same names -same terminology, if you stripped the pantheon name and labeled it EQ Next you wouldn't know the difference.
You've got to be an idiot if you think Daybreak can sue because some MMORPG came out and used some of the same names for abilities/classes/terminology.
  #5  
Old 05-06-2017, 08:16 PM
fadetree fadetree is offline
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Quote:
Originally Posted by skipdog [You must be logged in to view images. Log in or Register.]
You've got to be an idiot if you think Daybreak can sue because some MMORPG came out and used some of the same names for abilities/classes/terminology.
Lighten up, Francis. He's not an idiot, he's just wrong, happens to the best of us.
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Old 05-06-2017, 09:57 PM
HappyTr33z HappyTr33z is offline
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Quote:
Originally Posted by Hitmonkey [You must be logged in to view images. Log in or Register.]
?

Daybreak owns the IP. Just because you're the developer on a project doesn't mean years later you get to make the exact same project for yourself with IP rights involved, and the reason why I mentioned it is if you watch the latest live in development playthrough even the classes are exactly the same it's pretty much the exact same game. Daybreak isn't going to let him make a MMO that's an exact copy of EQ live

Edit- by "exactly the same" I mean same names -same terminology, if you stripped the pantheon name and labeled it EQ Next you wouldn't know the difference.

There is nothing in Pantheon that is conflicting with anything Daybreak owns as part of the EverQuest IP. The terminology came about from the players, obviously they'll continue to use the same terminology where it applies in other games.

So Daybreak doesn't have to "let" them do anything. Pretty much everything that they could say is copied from EQ are typical fantasy RPG races/classes, with typical fantasy RPG spells, none of which they hold exclusive rights of.
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Old 05-04-2017, 03:34 PM
fadetree fadetree is offline
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? Uh, yeah. I've been keeping track for about 2 years now. I am a contributor, which means I paid some money on their kickstarter and I now am supposed to get early access.
It looks ok, I'm not one to overhype these things. I liked Vanguard and loved EQ, so I figured I'd like this one too. As long as its hard and you can't pay to win I'll be happy.
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Old 05-04-2017, 09:13 PM
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Quote:
Originally Posted by fadetree [You must be logged in to view images. Log in or Register.]
? Uh, yeah. I've been keeping track for about 2 years now. I am a contributor, which means I paid some money on their kickstarter and I now am supposed to get early access.
It looks ok, I'm not one to overhype these things. I liked Vanguard and loved EQ, so I figured I'd like this one too. As long as its hard and you can't pay to win I'll be happy.
Vanguard broke my heart and I haven't been the same since. I keep my expectations pretty low these days to avoid that disappointment. If nothing else it will be fun leveling up and exploring in a new game.
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  #9  
Old 05-04-2017, 03:43 PM
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they must be walking dead fans

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  #10  
Old 05-04-2017, 04:06 PM
Izmael Izmael is offline
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In before some genius chimes in saying how much Brad sucks (after playing a game by Brad non stop for 18 years and posting on a forum about a Brad's game).
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