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#1
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I seem to recall when this was patched on live, the 2h weapons had a new field called 'Dmg Bonus: X', so it told you what the actual bonus was on that weapon. Furthermore, they had 'recommended levels' on the weapons.
So lets say you are a level 1 monk and equip a TStaff, instead of seeing 29/30 you may see it say 10/30 in your UI, and as you leveled up to the recommended level it would scale accordingly. Unsure if delay was also affected, but it was something to this effect.
__________________
Wedar - Level 60 Grandmaster (Retired)
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#2
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Quote:
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#3
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So is this going to happen on P99 or not? I guess that's the ultimate question.
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#4
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chardok revamp, one day they will patch that in and it will be live (which would capstone the whole p99 project as prolly it's last patch)
Currently they're fixing the leashing mechanics to turn Tunare into an all day clear again and vulak leashing mechanics afaik. Could be tomorrow could be 4 years from now when you've quit. | ||
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#5
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I'm quitting in 4 years?
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#7
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I have several 1:1 ratio 1h and 2h weapons and my anecdotal experience is that the maximum hit damage on 2h weapons is very mediocre at the moment. This is especially noticeable when fighting velious mobs because they simply have too much AC. My 1h weapons are significantly better dps in velious, in classic/kunark the 2h may have a slight edge.. but the 2h damage is still ridiculously variable.
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