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#1
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#2
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Quote:
__________________
Loramin Frostseer <Anonymous>, Hetch<Anonymous>, Tecla <Kingdom>, ... Check out the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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#3
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I'm sorry. I should have said that I would be kind about it and let noobs have first priority.
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#4
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they're ingame and have trivial loot code implemented
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#5
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Nice, time for a nostalgic road trip ...
__________________
Loramin Frostseer <Anonymous>, Hetch<Anonymous>, Tecla <Kingdom>, ... Check out the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | ||
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#6
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Quote:
__________________
Pyglet 60 Wizard
Sloppay 60 Monk Jopp 60 Rogue Kodiakk Wintergreen 60 Druid Founder of Dial A Port Joppay 60 Paladin Twitchay 60 Necro | |||
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#7
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#8
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Are they planning on adding the Jaggedpine Forest? I tried searching, didn't get a concrete answer.
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#9
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Luclin era zone so no definitive plans. Would lean towards no but who knows anymore.
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#10
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Are the rules not followed as per the rules posted for p99? I mean I have seen several times lvl 55+ pulling entire zone and killing it resulting in my groups not getting any or much exp because they are camping mage focus items. Does this not follow under zone disruption? On live it was a single named mob could be camped by higher lvls but exp prevention wasn't allowed and multiple camping nameds wasn't allowed either unless no competition was there. IE they could camp frenzy but not kill the surrounding areas to keep from being bored. At least that's how I read zone disruption. I wasn't a GM but I was a guide for a bit upto Velious.
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