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#11
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You guys are out of your damn mind.
If you're not taking damage regen means shit. 15 every 6 seconds at 100% hp isn't doing shit. I'd rather have the minor damage increase (and stam/raw HP) during a fight. I'm going to be taking burst damage not tickled to death. AGAIN - in a GROUP where i'm not taking damage, mobs are alive in camp for 1? 2? minutes? that's only 20 ticks. 300hp. is that really significant? I'd rather have the minor combat increase and just use Mend, or spell Regen, or the healer can just heal me every couple of pulls. Fungi 24/7 is lazy. | ||
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#12
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Quote:
If you are taking damage where passive regen and mend can easily cover the damage taken, you are gaining no use from the fungi. It could be more beneficial, however minor, to switch to a chest piece with combat stats to increase DPS and minimize the damage output on the tank. Or as Zarcath said, Quote:
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#13
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Quote:
100 raw hp, 30 extra AC, 15 to all resists and 15 to all stats would still be functionally inferior in classic EQ to +15hp/tick continuous regen. Stats really don't mean all that much - and by the time that fungi "isn't worth it" you'll buff out to 255 strength. Extra hp? Meaningless if you're "always full health". If you're not always full health, regen wins short and long haul. /boggle
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Last edited by Troxx; 03-02-2017 at 03:10 PM..
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#14
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http://wiki.project1999.com/Robe_of_the_Lost_Circle
Vs http://wiki.project1999.com/Fungus_Covered_Scale_Tunic 3 str, 15 dex, 5 stamina, 50hp, 15 agi Vs 6 more AC, 15 hp/tick regen Not even close
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#15
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should be noted that you have max melee stats buffed at just 120 str/dex
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You only lose when you stop having fun. Work on it.
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#16
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Quote:
You could argue that because you don't get hit very much when pulling you can let innate regen+mend do the work, but personally I think that using mend to heal damage from stray hits is a bit of a gamble. I don't know about other monks, but when I play a monk I like to save mend for "oh shit" situations - essentially when I fuck up pulling or get a failed FD.
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[60 Assassin] Tevh (Half Elf)
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#17
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Naw. It's mitigation over time. Fungi + regen mitigates AEs fantastically, so yeah it's rogue BIS too.
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Last edited by Cecily; 03-03-2017 at 06:40 AM..
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#18
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wearing something other than fungi for "dps" or "combat stats" is a moot point when both strength and dexterity, the only two stats that can be attributed to some sort of damage increase, are both incredibly easy to max with buffs
regardless, the optimal scenario as i mentioned is: using a robe of the azure sky for situations where resists/hp will outweigh the hp regen, aka very short time pulls and dragon aoe fights where you don't have 255 of the relevant resist(s) for whatever reason or using a fungi tunic o well good thing my monk has a shroud of longevity | ||
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#19
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I have a bp off ikitair. 46ac, 50hp. Stats of some kind who cares. Fungi is still better due to the constant healing in nearly every situation.
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Butchh | Facetious | Knockers Jayce | Briefs | Squash | ||
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#20
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Quote:
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