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#1
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#2
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Dice don't discriminate. All other systems are inherently biased, because they are designed that way. Anyone who argues for a loot system that isn't straight /random is doing so because they believe it will favor them more, whether they think it's justified or not to favor themselves is irrelevant to the fact that anything but /random is a biased system designed to favor one player over another.
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#4
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#5
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Frankly, I find point systems fairer than random. Putting everyone on an equal footing is inherently biased.
__________________
Gnawlunzs Phrogphry
Master Angler, Baker, Cadger, Drunk "If you can't eat a frog, then eat two." | ||
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#6
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#7
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__________________
Gnawlunzs Phrogphry
Master Angler, Baker, Cadger, Drunk "If you can't eat a frog, then eat two." | |||
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#8
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No system is perfect, but DKP bidding seems the most popular because it boils it down to a simple currency game. The more you raid, the more DKP you have to spend. The more you want something, the more you'll be willing to spend, and the more likely you'll win the item. Active players win more things, as they should, but if they want something less than someone else, they won't win it.
It's tough for DKP to account for varying levels of contribution at a given raid event though, which is probably its biggest weakness. You pretty much earn DKP just by showing up. The problem with /random, in my opinion, is there's no incentive for people to attend raids that aren't likely to drop something they can use. The guy who only shows up to Vindi raids because he wants the BP really badly is just as likely to win it as the guy who attends everything regardless of whether it truly benefits him personally. So /random isn't exactly unbiased. It's actually biased toward selfish people who pick and choose which raids to attend based on the potential drops.
__________________
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#9
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Besides, nothing is stopping a guild from /guildremove of people who do this. | |||
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Last edited by Ravager; 11-07-2016 at 11:39 AM..
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#10
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I'll stick with guilds that /random or merit things out and keep the game--a game. Nothing against folks who're okay with the currency system, but it isn't for me. Danth | |||
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