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Old 10-27-2016, 09:47 AM
Swish Swish is offline
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Definitely add a healer, in a few levels consider making the healer a cleric and going into Howling Stones. I think that would be a rocking trio, especially if the cleric is good/versatile (ie - keeps root loaded, maybe an undead nuke depending on mana, etc).
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Old 10-27-2016, 10:14 AM
Spyder73 Spyder73 is offline
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Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
Definitely add a healer, in a few levels consider making the healer a cleric and going into Howling Stones. I think that would be a rocking trio, especially if the cleric is good/versatile (ie - keeps root loaded, maybe an undead nuke depending on mana, etc).
Howling stones is OK - Honestly best XP would be the Enc/Nec duoing if doing HS...Cleric would be OK though. I would suggest going to the Hole - HS can be a death trap for even the best of players, Hole doesn't have 40% of all mobs having Harm Touch.
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Old 10-27-2016, 10:24 AM
Swish Swish is offline
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Originally Posted by Spyder73 [You must be logged in to view images. Log in or Register.]
Howling stones is OK - Honestly best XP would be the Enc/Nec duoing if doing HS...Cleric would be OK though. I would suggest going to the Hole - HS can be a death trap for even the best of players, Hole doesn't have 40% of all mobs having Harm Touch.
Yes but nobody is eating HT's with 2 charmed pets - I'm hoping [You must be logged in to view images. Log in or Register.]

Even then there's a cleric right there, as far as a trio goes I'd be in there with one.

Don't mind the hole entrance, but need more than 2-3 to do further in unless the pace is already quick.
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Old 10-27-2016, 11:35 AM
Loke Loke is offline
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Agree with priest class, disagree with monk suggestion. Don't get me wrong, monk is probably my favorite class and I've played a monk on p99 more than any other class, but it just doesn't add much to a ench/nec duo. Ench can calm, and nec can calm undead, so there is really no need for a puller. Monk dps is decent, but with 2 charm pets, or even just one and a nec pet if you wanna play it extra safe, is plenty of damage.

A priest adds a lot more. CH on pets is awesome since most have higher HP than players, although I remember HS north mobs having pretty low HP. Quick heal incase of a crit resist on calm forcing you to eat a HT. Shaman provides additional debuffs on pets.

Or just duo, you really dont need a third. Or add another pet class. Ench/nec in HS can work just just about any class, but melees aren't going to be able to contribute as much as they could in a traditional group.
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Old 10-27-2016, 01:42 PM
GinnasP99 GinnasP99 is offline
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Old 10-27-2016, 03:39 PM
maskedmelon maskedmelon is offline
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Pff, safety. First rule of combat: the dead are a threat to no one.
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