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#11
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#12
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![]() Just as a stunn+ dd is good aggro so too is slow + dot. You are correct in thinking that each dot tick adds hate. Will post more coherent thoughts after work.
To whoever said that lifetap made good threat, this was not my experience on live. Quote:
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#13
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![]() Lifetap is terrible threat, not sure why blood point is considered an aggro wep
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#14
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![]() If youre going to throw in the ykhesha weapons, skean, bloodpoint, etc. (In other words, low end weaps that are still decent aggro) should we mention the Skorpikis Claw Impaler? Unless it was nerfed or changed, the proc generates stupid aggro and has a similar ratio to ykhesha weaps. Also bloodpoint isnt particularly good aggro in comparison to the rest.. Lifetap is kind of middle of the road when compared to hate, stun, poison, debuff, and even straight heavy DD procs.
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#15
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![]() lifetap do agro as DD and healing at once, my understanding would mean that a 50lifetap would agro like a pure 100 dd, or am I wrong? pure dd are probably not better, but lots of dd have chance to interrupt, and that stun portion is probably good for agro. but from what I heard poison/disease dot have stupidly high agro there...
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#16
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Took a quick google search to find but heres where some of what im saying comes from. Does the link from the OP work for you? Im on my phone so its not working for me, but has a lot of info if you can still pull up the table. Its from before velious, but can use the info here to make some assumptions for velious procs. That is assuming the link works. https://www.project1999.com/forums/s...d.php?t=143899 | |||
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#17
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I've always felt life tap aggro was low, I'm pretty sure only the DD component causes aggro. I don't think having the lifetap target_type causes any aggro multiplier on that aggro. http://wiki.project1999.com/Siphon | |||
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#18
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![]() isn't the healing part acting just like any heal?
anyway, better use some DD+Stun, poison or slow+something proc for threat... | ||
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#19
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![]() I honestly dont think slow is as effective of a proc as people give it credit for. Its solid but if anything the best ratio weapons should be used and if a weapon with a proc is comparable ratio to a weapon without a proc, make a judgement call. The reason frontal stun immunity is so useful for a warrior is because you never stop swinging so you are constantly generating aggro. For every second you are stunned thats just time lost that could have been swinging your weapons for aggro.
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#20
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