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#11
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Rustle = non tracking guild, we dont award dkp for staring at screens unlike a/a but they can still mobilize and kill the same as A/a, thats a casual raiding guild, actually can clear VP and ToV themselves.
in a stark comparision a Casual Scum Guild can pretty much clear HoT/fear/hate themselves but not much else and may occasionally see a rare raid target. | ||
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#12
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That's mostly a fair description. Although, if I were still in CSG and still carried that pride, that comparison would probably piss me off because each guild in CSG technically "can" clear everything in the game except Sleeper's Tomb.
They can't competitively clear it, but the difficulty isn't in the content. Same with Anonymous and Divinity. The difficulty is in the FTE race, which I absolutely hate and think is antifun. When I signed up for P99 what I really hoped for was a nostalgia trip where I could just experience the content of the game with people who I want to experience it with. On P99 you can't do that, because A/A gets a lot of enjoyment from dominating the server and blocking others out of content. The end-game content for most casual raiding guilds is doable, it's just insanely hard to beat the hardcore guilds to the punch, and insanely hard to beat end-game content with other guilds breathing down your neck waiting for a vulture kill, and it's also an unclassic experience. I mean if you had a CSG guild go up against Vulak they'd get owned. But then they'd rez up, modify their strategy, and try again. Sooner or later they'd get it down, and the dragon would die. You don't get to do that on P99, and I think that sucks. | ||
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Last edited by paulgiamatti; 10-01-2016 at 12:52 PM..
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#13
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Quote:
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Last edited by Vallanor; 10-01-2016 at 01:09 PM..
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#14
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I think he's spot on - he's saying *a* casual scum guild, not CSG as a force. And I pretty much agree - there is very little that each CSG guild does individually except HoT, Vindi, and the planes.
But again, a lot of that isn't because they're incapable of beating the content - it has more to do with server and inter-guild politics. Each guild in CSG can easily kill all Kunark dragons outside VP, but they still team up for them because it's just easier. Same with stuff like Vindi, Velk, sometimes HoT - these are things that CSG guilds can do competitively, but there isn't much else because P99 is hypercompetitive and doesn't allow for mulligans. | ||
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Last edited by paulgiamatti; 10-01-2016 at 01:30 PM..
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#15
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Quote:
__________________
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Last edited by Vallanor; 10-01-2016 at 01:32 PM..
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#16
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Quote:
In my experience, this is most often how competitive raiding goes. The server is inundated with people who get their kicks from it, and they'll tell you to petition your fraps before they act like human beings or work out a compromise. It's seldomly fun. | |||
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#17
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Basically there are three levels of guilds:
Generally the way it works is that people start out some level of Casual/Hardcore and then join A/A after not progressing their character for 6 months once they hit that HOT/Epic stage. Some just enjoy it, but I would say more burn out and either ghost or go back to the casual level after getting a few pieces of gear. Or they get kicked for interfering with the Chardok RMT mafia. | ||
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#18
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Quote:
to the AG who commented to me about "not" being able to do things. I'm referring to at the drop of hat being able to out mobilize for a target thats tracked by top guilds and win fte etc... I know you guys have SERIOUS numbers. AG came in HUGE at the AoW kill iirc like 50 or so folks. | |||
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#19
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Quote:
- no dkp - no required raid attendance - raids are generally impromptu, not scheduled - lax about level requirements - no tracking, socking, or batphones not many guilds on p99 fit this bill, granted, but some do. I look at most guilds that raid as not-very-casual. they generally require a significantly higher time commitment than I and most casual players I know are willing to invest in the game. so it's hard for me to call this a definition of "casual raiding". suppose it's all relative. and yes, I'm aware that following these guidelines will get you few if any high end targets, but I look at that as somebody else's problem. ain't worth it for me. being able to say that is probably a good a definition of "casual" as any.
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Grallos Rek - 58 ogre shadowknight
Grigorii Grallosovich - 51 human cleric Brallos Rek - 43 ogre warrior Crallos Rek - 35 ogre shaman Timothe - 31 human enchanter Variol Cutthroat - 27 human paladin Telehr - 23 human magician | |||
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Last edited by thufir; 10-03-2016 at 02:29 PM..
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#20
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basically casual can mean a few things, one thing it doesnt mean is mouthbreathing for pixels for 16 hours at a time i think we all agree on that.
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