The knockback effect is useless on P99 but for shits and giggles. Extremely resistable by mobs, and even if it does land it won't move them enough to make up for the cast time. That might be a bug - I have no idea how much it's supposed to move mobs.
Quote:
Originally Posted by Daldaen
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It's supposed to parse well on a Trueshot Discing Ranger.
Archery at higher levels should deal double damage to a stationary target (I.E. All Velious Raid Bosses).
Trueshot Discipline should double damage to your archery
So this archery weapon can be used in primary and still benefit from the above two facts, quadrupling the base damage.
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Indeed, it's basically the best DPS weapon for 55+ rangers if you're willing to burn a few stacks of arrows in one fight. It's a mainhand weapon that shoots an arrow at point blank with each swing, so you'll get the primary hand damage bonus while keeping Swiftwind in your offhand. Add onto that the doubling of archery damage for 50+ rangers as Daldaen mentioned, along with Trueshot Discipline which redoubles your damage for 2 minutes. Add onto that archery critical hits. If you're a fletcher, add onto that another damage multiplier from 8 damage arrows. It won't proc knockback as it's clicky only, and has a very high delay so you won't have to worry about stealing aggro while dealing out rogue-level DPS. And since it uses the archery skill, it will be affected by Fleeting Quiver haste, if you aren't already maxed.