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Old 07-13-2016, 05:22 PM
Kevris Kevris is offline
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Originally Posted by Daywolf [You must be logged in to view images. Log in or Register.]
...apart from X3 and Endless Sky [You must be logged in to view images. Log in or Register.]
But not like clones, no, but "like", very much compared to other space sims. And they don't have the multiplayer component that drives EVE. There is even an EVE mod pack for X3, for the ships.
Eh..I don't think you can compare anything to Eve. I love space sims; I've been playing them since 1991 or so (Jesus I feel old all of a sudden..) but I couldn't get in to Eve. "You mean I don't actually fly my ship...?"

Eve felt like an MMO with a space skin on it, not a space simulator. To be a proper space simulator, you have to support a joystick. And rudder pedals. And as of 2014, Virtual Reality.
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Old 07-13-2016, 08:01 PM
Daywolf Daywolf is offline
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Originally Posted by Kevris [You must be logged in to view images. Log in or Register.]
Eh..I don't think you can compare anything to Eve. I love space sims; I've been playing them since 1991 or so (Jesus I feel old all of a sudden..) but I couldn't get in to Eve. "You mean I don't actually fly my ship...?"

Eve felt like an MMO with a space skin on it, not a space simulator. To be a proper space simulator, you have to support a joystick. And rudder pedals. And as of 2014, Virtual Reality.
So Star Trek wouldn't be considered a space sim? They don't use joysticks [You must be logged in to view images. Log in or Register.]
I don't know about STO, never played it, had no playable klingon empire at launch, and I generally despise f2p's (sub is better) apart from open source or true free games with everything unlocked. But Star Trek was all buttons and pointing fingers in the general direction sort of stuff.

They initiated maneuvering control from a pretty much flat console, initiated by what seemed to be computer aided maneuvering patterns. Star Trek and EVE are strikingly similar. I haven't played EVE all year though, got fed up with CCP BS, especially false advertisement in their ads to get new players; they'd just like make stuff up not even in the game. I think my last post on their forums was something like they should fire their whole advertisement team [You must be logged in to view images. Log in or Register.]

Nah, it's not in the controls, it's the universe mainly. Otherwise it'd just be a spaceship simulator or spaceship shooter. Space sim is broad, a living universe, be it RTS, 4X, space ship 3d sim, a mix of a lot of things, it's how it all functions together into this big oft times sandboxy/openworld setting. Been playing them since the 80's, such as with Starflight among other titles.

oh and as far as comparing to EVE, it's not just me. That's the buzz most places you look regarding the two games I listed, even in the EVE forum discussions especially with X3. It is, it's very similar, but not a clone. Now NMS looks very different, and that's a good thing.
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Last edited by Daywolf; 07-13-2016 at 08:19 PM..
  #3  
Old 07-13-2016, 08:22 PM
Kevris Kevris is offline
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Quote:
Originally Posted by Daywolf [You must be logged in to view images. Log in or Register.]
So Star Trek wouldn't be considered a space sim? They don't use joysticks [You must be logged in to view images. Log in or Register.]
I don't know about STO, never played it, had no playable klingon empire at launch, and I generally despise f2p's apart from open source or true free games with everything unlocked. But Star Trek was all buttons and pointing fingers in the general direction sort of stuff.

They initiated maneuvering control from a pretty much flat console, initiated by what seemed to be computer aided maneuvering patterns. Star Trek and EVE are strikingly similar. I haven't played EVE all year though, got fed up with CCP BS, especially false advertisement in their ads to get new players; they'd just like make stuff up not even in the game. I think my last post on their forums was something like they should fire their whole advertisement team [You must be logged in to view images. Log in or Register.]

Nah, it's not in the controls, it's the universe mainly. Otherwise it'd just be a spaceship simulator or spaceship shooter. Space sim is broad, a living universe, be it RTS, 4X, space ship 3d sim, a mix of a lot of things, it's how it all functions together into this big oft times sandboxy/openworld setting. Been playing them since the 80's, such as with Starflight among other titles.

oh and as far as comparing to EVE, it's not just me. That's the buzz most places you look regarding the two games I listed, even in the EVE forum discussions especially with X3. It is, it's very similar, but not a clone. Now NMS looks very different, and that's a good thing.
Not to get super-nerdy up in here, but: http://memory-alpha.wikia.com/wiki/M...teering_column

STO played a lot like the old Star Trek: Starfleet Command series. For a free game, it's actually not bad. The "story" missions are a good way to kill some time if you're bored, and for the most part you can play the game as a single-player game. Avoid the star base bars. Last time I walked into one of them, there were are large number of female avatars engaged in various stages of cyber sex. Comedic at first, traumatizing long term.

I can see an X comparison to Eve, but X is still at its heart a HOTAS-controlled WWII-in-space dogfighter. Even in the most pitched cap-ship heavy battles, I'd still leave the AI to fly my destroyers and carriers and take out a Mamba...I suddenly want to play X3/TC again....

I can't see an NMS comparison to Eve, though. It's like trying to compare 2001 to Star Wars; they're both in space, but share nothing in common.
Last edited by Kevris; 07-13-2016 at 08:35 PM..
  #4  
Old 07-13-2016, 05:19 PM
Kevris Kevris is offline
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Quote:
Originally Posted by Baler [You must be logged in to view images. Log in or Register.]
I already play Elite Dangerous.
This.

If they ever get around to adding VR support, I'd try it. But at this point, I can never go back to a cockpit game that doesn't use VR. TrackIR was great, but since my DK2 showed up way back when, I haven't even been able to enjoy games on TrackIR.

Somebody with knowledge please mod IL2 1946 to work with in VR, please.
  #5  
Old 07-14-2016, 12:28 AM
Barkingturtle Barkingturtle is offline
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You sure you're not just a fucking dork?
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Old 07-14-2016, 01:15 AM
Daywolf Daywolf is offline
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Originally Posted by Barkingturtle [You must be logged in to view images. Log in or Register.]
You sure you're not just a fucking dork?
hah nah. 10yrs in the field of robotics, paid job, can't be a dork and do that, then guitar/vocal gig on weekends with friends at social settings. Did your rifle come with a Brony holster?
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  #7  
Old 07-15-2016, 08:25 AM
heyokah heyokah is offline
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I'm gonna play it.
  #8  
Old 08-09-2016, 08:12 AM
Goobles Goobles is offline
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Launching this weekend. Who's ready?
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it's like you make the atomic bomb (server) and you don't want to let other countries (guilds) have nuclear secrets (under the radar information). it's gm's business and no one else's or else everyone gets nuked. letting Iran or North Korea beta test and keep the successful nukes, makes other countries uncomfortable.
  #9  
Old 08-09-2016, 09:07 AM
Daywolf Daywolf is offline
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They going to patch it on release? Last I heard the content patch may be a couple days late.

Nope, my desktop's on the fritz. Haven't ran it all week, could be a mobo prob or the vid card, not sure yet. Was tempted to add more memory to run it, but not at this point I guess. My laptop wont run it, thats for sure. I picked up VoidExpanse on a steam sale this weekend, may just need to settle on that for now [You must be logged in to view images. Log in or Register.]
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  #10  
Old 08-09-2016, 09:27 AM
Goobles Goobles is offline
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It was scheduled to release last week and they pushed it back to this week. Leaked copies got a head start and supposedly made it to the center so they're expanding it and wiping the server


Per this article:
https://www.google.com/amp/www.usgam...android-att-us
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it's like you make the atomic bomb (server) and you don't want to let other countries (guilds) have nuclear secrets (under the radar information). it's gm's business and no one else's or else everyone gets nuked. letting Iran or North Korea beta test and keep the successful nukes, makes other countries uncomfortable.
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