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#1
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4 mages
1 enchanter | ||
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#2
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Quote:
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#4
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Just go tank, cleric, enchanter, monk, rogue.
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#5
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4 monks and 1 shaman. Mend will erase the need for most down time along with regen and slows. Bind wound x4 can help on your shaman if he needs to cannibalize for mana.
Can even try and use intimidation x4 to land every so often to fear mobs, but not sure if root works in that situation
__________________
Wedar - Level 60 Grandmaster (Retired)
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#6
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Quote:
=)
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#7
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play on red if you want fast xp.
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Current Games:
Naw | ||
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#8
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4 rangers using archery...and 1 mage to make some arrows.. !!!
The fastest leveling? Maybe not.... But the most fun? Yea!!!! Just imagine....your own little archers collective!! The mage pet could even tank stuff at level 51+ so the archers all double their damage!! No root needed!! | ||
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#9
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4 enchanters, 1 cleric. Once you hit a level where pets start out damaging players I don't see anyone keeping up with 4 enchanters being able to lawnmower through any dungeon in the game.
5 bards might give it a run for their money, only problem is that I don't think there are enough mobs in burning woods to continuously pull. 5 bards getting through 59 solely AE kiting will take a long time.
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Elzhi <Indignation>
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#10
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Half long warrior, cleric, and 2 rogues (xp bonus!) and an enchanter any race.
Hobbits will make rank faster than enchanter with the Warrior/rogues making 60 first.
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