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  #11  
Old 02-29-2016, 10:44 AM
Expediency Expediency is offline
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Rule is totally dumb and not classic at all but you will be held to same standard in any guild that contests VS. Its not a guild rule, its a server rule
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  #12  
Old 02-29-2016, 10:49 AM
xKoopa xKoopa is offline
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Quote:
Originally Posted by jpetrick [You must be logged in to view images. Log in or Register.]
You'll live. KC exp sucks anyway.
This. KC is literally the worst place to xp, id xp in velks over KC lol
  #13  
Old 02-29-2016, 11:12 AM
SamwiseRed SamwiseRed is offline
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is it that hard to drop tag? if you are in KC for xp, you aint ready for a guild. good luck nerd.

kc is for some drops, vp key, and most importantly pvp. anything less is uncivilized.
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  #14  
Old 02-29-2016, 11:21 AM
eisley eisley is offline
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this dumb rule is one that should be looked at it.
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  #15  
Old 02-29-2016, 11:22 AM
SamwiseRed SamwiseRed is offline
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or guilds could stop breaking rules. not sure which one is easier (jk I do)
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  #16  
Old 02-29-2016, 12:23 PM
Expediency Expediency is offline
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Here come all the people telling us how an outdoor dungeon that is also a convenient travel hub/pug location is an awful place to exp.

Quote:
KC is literally the worst place to xp, id xp in velks over KC lol
"literally"
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  #17  
Old 02-29-2016, 12:26 PM
Aeaolena Aeaolena is offline
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Quote:
Originally Posted by -Catherin- [You must be logged in to view images. Log in or Register.]
If you don't care about raiding VS and want to exp you can leave the guild until he spawns and not participate in the fight and then rejoin your guild after he's dead.
Many guilds see the benefit of members getting 60. They may be cool with you dropping tag to get the exp you need toward that end, or they may not be - as some guilds want people eager to step in and help when a mob spawns. So talk to them and see where the temperature is at with that option.

Either way, be careful if you drop tag to not participate in the fight. Someone will notice, and your guild will eat a suspension and their loot/epic will be deleted.
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  #18  
Old 02-29-2016, 12:31 PM
Expediency Expediency is offline
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Quote:
Originally Posted by Aeaolena [You must be logged in to view images. Log in or Register.]
Many guilds see the benefit of members getting 60. They may be cool with you dropping tag to get the exp you need toward that end, or they may not be - as some guilds want people eager to step in and help when a mob spawns. So talk to them and see where the temperature is at with that option.

Either way, be careful if you drop tag to not participate in the fight. Someone will notice, and your guild will eat a suspension and their loot/epic will be deleted.
Has there been a GM ruling about the acceptability of dropping your guild tag to exp? It seems to be common practice among quite a few guilds for alts to exp this way but if someone dropped their tag trying to keep in good standing and still caused a guild to eat a ban that would be really backwards and terrible.
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  #19  
Old 02-29-2016, 12:53 PM
Tuljin Tuljin is offline
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Quote:
Originally Posted by Expediency [You must be logged in to view images. Log in or Register.]
Here come all the people telling us how an outdoor dungeon that is also a convenient travel hub/pug location is an awful place to exp.
Really KC is a horrible place to XP and it has been for a long time. The XP is very slow and there are few good drops. The only good XP is in the Basement and you have to be low to mid 50s really for that. The ZEM sucks and a good rule of thumb is to get experience in dungeons "indoors."

Velks is a better option even though the XP sucks there too. There's actual worthwhile drops that sell very nice and are also great to equip if you are a nub and need gear. The XP is Velks is better and these days its a ghost town despite the fact that its far more easy to reach than Karnor's Castle. Its a short run from the port circle, and if you need a port back just do the short run back to the circle from Velks and wait for one.

What amazes me is how many people wipe to spiders even though they dont cast spells and they don't summon. They do backstab though, and I suspect nubs often catch a couple nasty rounds scrambling around while there's a few spiders out and they get punked hard. The other night I saw a group of a 60 Shaman, 60 Enchanter, and 50something Cleric from a big bad "raid" guild that wiped to spiders. Absolutely laughable really.

People still level in KC because they can't hack other content. It is not the most convenient leveling zone and its not the best XP and loot, and in fact its far less of a travel hub now with the launch of Velious.

Quote:
Originally Posted by SamwiseRed [You must be logged in to view images. Log in or Register.]
is it that hard to drop tag? if you are in KC for xp, you aint ready for a guild. good luck nerd.

kc is for some drops, vp key, and most importantly pvp. anything less is uncivilized.
I would agree with this statement. Unfortunately, guilds on Blue just want warmbodies and they don't give a shit if you can't root off 3 melee mobs and live or not. The bar on this server now is set so unbelievably low and people's approach to playing EQ is completely skewed now that the idiot "raid" guilds have completely transformed the server into a min/max ex-WoW nub shitshow. It is completely sad that we have to "follow the rules" and you have to drop your tag to get XP in some cases. Its an absolute outrage, really.

Quote:
Originally Posted by Valse [You must be logged in to view images. Log in or Register.]
If your guild doesn't want to take the risk then that's on them. You still have the choice to not be in that guild but it makes perfect sense for a guild leader to want to avoid litigation, especially when its in their complete control such as this scenario is.
This server is so off the rails its fucking ridiculous. Nerds say shit like "to avoid litigation" without batting a single eye and it has become accepted status quo. It's a fucking video game. As many have pointed out, the gear upgrades don't even help on Blue. The bosses were all killed by 80-100 nubs in Kunark gear. For casters the only thing that makes a huge difference is clickies. Melees get great upgrades but when you're parked at NToV all the time waiting for that next dergan what the fuck do they matter.

To OP - I wish this server wasn't full of a bunch of Lawyerquesting assholes that ruin the spirit of EQ. I wish they would all go instance on Nostalrius cause that's what they really want to be doing.

Yes, the fact that you have to drop guild to get XP -is- fucking ridiculous and you -should- be able to say "this is absolutely fucking ridiculous" without being ostracized because you know what? It is ~completely~ fucking ridiculous.
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  #20  
Old 02-29-2016, 01:11 PM
Expediency Expediency is offline
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Quote:
Originally Posted by Tuljin [You must be logged in to view images. Log in or Register.]
Really KC is a horrible place to XP and it has been for a long time. The XP is very slow and there are few good drops. The only good XP is in the Basement and you have to be low to mid 50s really for that. The ZEM sucks and a good rule of thumb is to get experience in dungeons "indoors."
Karnors is excellent place to exp. What you fail to consider is time and hassle spent making the group. If I have all night to play, sure, make a group and go somewhere exotic. But if I have two hours to play, I can log on to KC and usually have a group within 15 minutes. I could spend 30+ minutes getting a group together and traveling elsewhere to get better exp, but I've wasted productive time doing it. Plus if I die in KC, there are rezzes. If a group member leaves, there are plenty of people there to fill a slot with. If I need a sow or crack, its available, and if I need to leave because a mob pops, its a transportation hub. KC is excellent, you guys are just elitist about your leveling spots
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