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#11
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Conveniences like port books began to take the need to interact with other players out.....actually started with the nexus in luclin and the bazaar...
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#12
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Quote:
It's dimes to dollars. Those extra 1-2 zones you have to traverse add up in those 5-10 extra minute journeys. Over the course of a month of play you will notice as a Druid or Wizard the porting utility is still huge. Especially if you're running around doing quests. If you're a guy who sits in the same zone for 20 levels and doesn't leave though, it's not going to matter, not that it matter before for you anyways. People love to point out how everyone has access to books... Yes, but from one central location. They don't go to every port location, and the ones that go to places porters didn't have ports already can use them as well to augment their travel ability.
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#13
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Nexus I always find as a funny example. The nexus portals worked on a 15minute recharge. Meaning you could show up right as it's going off (0 min wait) or you could show up just after its going off (15min wait). The average wait you have is 7.5minutes from one of five zones across the world. Whereas you can catch a dial a port on P99 in usually well under 7.5minutes and they'll grab you from any of 20+ portal locations plus central hubs like EC or OT. As far as convenience goes, P99 has it better than Luclin port situation went, and the social interaction most porters receive in their porting duties is almost nil.
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#14
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Lol @ porting being a social interaction.
PoP didn't take away grouping or raiding. THOSE are the social aspects of this game. | ||
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#15
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Fact is that the server will stop somewhere. They aren't going to go through the live timeline. Eventually, no matter whether here or elsewhere, the server will stop. So this isn't the place for you. I would go to a living MMO where they will continually release xpacs and satiate your thirst to continue leveling higher and higher and doing higher level things.
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Grallos Rek - 58 ogre shadowknight
Grigorii Grallosovich - 51 human cleric Brallos Rek - 43 ogre warrior Crallos Rek - 35 ogre shaman Timothe - 31 human enchanter Variol Cutthroat - 27 human paladin Telehr - 23 human magician | |||
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#16
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Based on the fact that p99 is going on 6 years now with 4-5 Spent in kunark, I think you'll still be seeing numbers here for another while yet in Velious. I will admit progression is cool but realistically let's say you plan to play for the next 2 years on a server: I think both would provide quality yet different experiences with sufficient population throughout.
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#17
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Galvas Blightwind - Shadowknight
Merek Falmont - Paladin Meridius Auram - Wizard | |||
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#18
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Although like you mentioned the utility and usefulness of druids and wizards in groups expands profoundly, but so do SK's and paladins as well as every other class.
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Galvas Blightwind - Shadowknight
Merek Falmont - Paladin Meridius Auram - Wizard | |||
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#19
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#20
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It would be really nice if at some point the management here would reach out to the player community here and ask us our opinion on the future of P1999.
Just because Luclin had a lot of problems -- awful new character models -- doesn't mean that any future EQ expansions should not be considered. I personally believe the spirit of classic EQ can be preserved with future expansions but with a piecemeal approach. Take the good parts of an expansion and leave out the bad parts. At some point P1999 needs to convene a summit that includes representatives from playerbase and decide the future. Thanks for listening. [You must be logged in to view images. Log in or Register.] | ||
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