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#11
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![]() People want Wizards in their group for O'keils Radiation.
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#12
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![]() I used to duo with a wizard with my monk. He would snare and use the staff of temperate flux to hold aggro while he kited the mob around, and I would hit the mob from behind. It worked out well
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#13
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![]() From an enchanters perspective an extra rooter can be really handy. Also that sks should never use their stupid worthless mez breaking pet.
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#15
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![]() Have evac memmed and know when to use it. I've had Wizards save the entire group when a bad pull went south and a full group wipe was imminent.
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#16
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![]() their role is to sit on their ass and steal exp
__________________
Landazar [50 Magician] | ||
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#17
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![]() its rare to be in a group where you as the wizzie are the only form of cc. personally i always found my mana better spent destroying the mob beating on a cleric than trying to root it, getting resisted, rooting again, then seeing that break in 3 seconds cuz rng hates you. there are a shitload of classes that can root/snare/whatever. let the wizzie blast shit to pieces which the other classes cannot do.
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#18
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![]() Nah you're all good, root and stun is pretty much it, save the burst for need only situations and conserve mana for the potential pvp. Nothin better than havin your local wizard put a would-be PK in check and continuing with your exp session.
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#19
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![]() Quote:
I definitely see the wizards role as a secondary crowd control when paired with an Enchanter in a group and being aware of when to help and when to stay out of the way and just nuke is important. After all, we both get Fetter which is the best root spell in the game. One trick I learned is I can hit concussion on a mob I root and that helps it to not come right after me. | |||
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