#11
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Yes the old tutorial was better, but as CCP tends to do they take something good and make it suck, sometimes just suck really bad in fact. After the new tutorial, new players sticking around dropped significantly. So they started to make these phony video commercials recently, just like they did before with the "bounty hunter profession" that didn't even exist and still doesn't to this day (a lot of community backlash over that) except in some phony video. CCP LOVES hype, even when it's not remotely true of the game. In fact each tutorial tends to get worse. Years ago, like 6 or 7 years ago (yeah been playing long time) the tutorial would actually talk to you, Aura, sexy British chick voice, and the tutorial worked really well. Now it's just some points of interest thing, hardly even a tutorial. So they give newbies cheap crap to make them feel like they are special and have a future in the game, bribe. And really, you learn the most early on by doing the career agent missions, which they haven't touched for a long time so still actually works. But yeah, like you said, new players don't even know about them, not since they removed the notification for them from the newbie tutorials. Quote:
No I don't recommend this game, not unless you already like space mmo's a whole lot. I started with EnB (at release), went to SWG (at release, had to wait for space), then after SWG:NGE was released (turned SWG into a literal ghost town which lead to it's shutdown) went to EVE as many did. I usually have a space mmo and some other mmo subscription (when there were subs anyways). You are better off playing this when you realize what I'm saying is true and you ragequit [You must be logged in to view images. Log in or Register.] edit: or this which isn't on that list. Don't be turned off by older reviews of this one, they did a lot of good work to make it quite enjoyable. Though gameplay wise, I'd go with X3:TC, if you like it a little more challenging and complicated. But X3:TC is the leading game considered to be an EVE clone, and it's just 5 stars imo, for the pew pewer anyway. But Rebirth is different from the X series, and more of a casual cockpit shooter... though a bit more deeper than that.
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Last edited by Daywolf; 01-28-2016 at 05:09 AM..
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#12
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nah im in Pandemic Horde, were fighting karmafleet in querious atm
NC.'s newbie group is here, buncha others also Russians in Hed-GP are 6jumps away, random lowsec people [You must be logged in to view images. Log in or Register.] http://evemaps.dotlan.net/map/Querious/A2-V27#sov | ||
Last edited by Tongpow; 01-28-2016 at 05:34 AM..
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#13
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Single player games resolve a lot of it because you can mod it and you're playing alone. But they get old too. Just different. The way they get old is the codebase being too far behind. Usually graphics and interface.
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Full-Time noob. Wipes your windows, joins your groups.
Raiding: http://www.project1999.com/forums/sh...&postcount=109 P1999 Class Popularity Chart: http://www.project1999.com/forums/sh...7&postcount=48 P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59 "Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter." | |||
Last edited by stormlord; 01-29-2016 at 05:12 PM..
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#14
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This requires some level of balance. If you spend a year profecting a specific ship, and then suddenly they release an OP ship (which only takes about a month to train for) that decimates your ship you trained for (for 6-12 months), there is something dramatically wrong there. They spend years rebalancing all the ships, making things like frigates relevant again, years revamping the game from the broken hull it had become, then suddenly throw that balance out of whack again, it's just not a WoW clone to do that. And they do it for the hype, that's all, so it's fun for a few to go around blapping things and promote to new players, until the next OP ship is released. That's fail. Because that's exactly opposite of what they have been working on. Balance was the important thing in the game for years after so many complaints from players. A lot of dev time went into balance, huge amounts of time. Then they throw that out and start putting out OP ships and destroy that re-balancing work. Really, so you'd have no problem spending like a year training a specific ship (that is balanced with others and not OP) just to have a brand new ship tossed into the game with little training required to make your training irrelevant? And that after the devs spent years trying to fix such problems in the first place (and really did a good job on it). But as far as space mmo's go, it's the better choice of the lot. It has an old school mmo feel much like EQ here. No crap instancing like all the other space mmo's have. Unfortunately they are dumbing EVE down though, and reaching too hard for new players that they don't have while messing with the vet players. Peak time numbers are way down. More players there than here, but here is stable, there you know something is wrong as they shed lots of active players over time.
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#15
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[You must be logged in to view images. Log in or Register.] there is alot of factors in play from bans to ISBoxer input automation removing the need for 1 man to have a 20account personal bomber fleet or 30 mining characters running at once , RMT cartels, the jump fatigue patch that killed the need to have a MASSIVE cyno lighting alt network across the entire galaxy for groups such a PL, 30day account time item(plex) increasing in price something like 250% in the last 5years( i remember plex prices at like 300-400mil the first time i played eve its at 1.2billion each atm) people just moving the fuck on with their life..etc...etc...etc the GAME itself hasn't been this fun in fucking years. Sub-capital class ship pvp is in a good place, the new ships maybe needing abit of a tweak (Svipul,Garmur..etc) its still way to early to tell but the changes to Sovereignty mechanics in nullsec seem to be for the best, with jump fatigue nerfing the old guard's power projection across the map making holding large amounts of space not worth it ( was it ever? minus a giant fucking renting empire). and a whole bunch of other shit my noob ass could never understand | ||||
Last edited by Tongpow; 01-30-2016 at 03:36 AM..
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#16
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#17
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Your chart is misleading. it sucks, it's actually down from 60k. sorry posting again, he edited that in.
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#18
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i think the peak numbers, peak current users was always abit false between Jita bots,market bots,pve bots,thousands of people banned for RMT from botting
its probably for the first time ever actually showing the population in numbers that reflect actual people playing the game Quote:
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Last edited by Tongpow; 01-30-2016 at 03:46 AM..
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#19
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#20
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and you don't think the capital ship rebalance and the new citadels wont bring the bitter vets back? i mean, i would of quit too if they nerfed my blap/ratting titan the fucking things are like only used for jump bridges on the day to day now when shit like B-R isn't happening people used to fucking solo in them. praise to Speedweed and the swagnarok https://www.youtube.com/watch?v=Nhvgl2K-C9g
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