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  #11  
Old 01-13-2016, 09:53 PM
dontbanpls dontbanpls is offline
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put guilds at a limit of 100 tagged players. Thats enough to down the current era content, but not enough to get everyones alt tagged into the guild. You will still have a lot of collaboration between guilds but you'll be in a situation where you have people spending time elsewhere despite that just because they can't play their alts in their main guild. It worked out a lot better for vz/tz, even though it has flaws of it's own such as guild collaboration. You had more options, you could play your main with one guild and then go play your alt in another guild that would fight your main guild. It's kind of a moot point though since player suggestions seem to be regarded as insults.
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  #12  
Old 01-13-2016, 09:55 PM
HippoNipple HippoNipple is offline
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If this server was a teams server everyone would remake to play in the guild that is raiding. Their alts on other teams would be used as immune allies to their mains.

As long as the number 1 guild isn't too big and needs more players, it will be the same. Best thing would to just stay in classic/Kunark and forget Velious.
  #13  
Old 01-13-2016, 10:31 PM
iruinedyourday iruinedyourday is offline
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Quote:
Originally Posted by HippoNipple [You must be logged in to view images. Log in or Register.]
If this server was a teams server everyone would remake to play in the guild that is raiding. Their alts on other teams would be used as immune allies to their mains.

As long as the number 1 guild isn't too big and needs more players, it will be the same. Best thing would to just stay in classic/Kunark and forget Velious.
That's why yearly wipe would be great. It's not like we haven't had our hands on nearly every build imaginable by now.
  #14  
Old 01-13-2016, 10:45 PM
Lasher Lasher is offline
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just make all raid mobs 1 groupable
  #15  
Old 01-13-2016, 10:55 PM
Telron Telron is offline
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6 Months Classic >> 6 Months Kunark : Wipe Merge characters to blue so they can fondle their pixels with all the other blues.

Rinse repeat.
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  #16  
Old 01-13-2016, 11:47 PM
Kergan Kergan is offline
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The whole "limit guild size" issue is just dumb. People will either circumvent it with multiple tags/untagged people or it requires GM intervention (lol good luck). Plus its not classic.
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  #17  
Old 01-13-2016, 11:52 PM
iruinedyourday iruinedyourday is offline
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Quote:
Originally Posted by Telron [You must be logged in to view images. Log in or Register.]
6 Months Classic >> 6 Months Kunark : Wipe Merge characters to blue so they can fondle their pixels with all the other blues.

Rinse repeat.
I wouldn't even care if they just deleted my characters if we had this hnnnngggghhhh
  #18  
Old 01-14-2016, 12:06 AM
dontbanpls dontbanpls is offline
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Quote:
Originally Posted by Kergan [You must be logged in to view images. Log in or Register.]
The whole "limit guild size" issue is just dumb. People will either circumvent it with multiple tags/untagged people or it requires GM intervention (lol good luck). Plus its not classic.
it was that way on vz/tz and people did circumvent it with multiple tags but the way it worked out was that it was more of an alliance than a true guild, even if in reality it was only one organization and the result was that more guilds existed.
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  #19  
Old 01-14-2016, 01:23 AM
Lasher Lasher is offline
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My guess that after the intial release you would see even less of a server pop than now
  #20  
Old 01-14-2016, 01:25 AM
Lasher Lasher is offline
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Quote:
Originally Posted by dontbanpls [You must be logged in to view images. Log in or Register.]
it was that way on vz/tz and people did circumvent it with multiple tags but the way it worked out was that it was more of an alliance than a true guild, even if in reality it was only one organization and the result was that more guilds existed.
You recall any real 2 guild alliances during the guild limit? Most people just put their 2nd box toon out of the guild
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