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#11
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put guilds at a limit of 100 tagged players. Thats enough to down the current era content, but not enough to get everyones alt tagged into the guild. You will still have a lot of collaboration between guilds but you'll be in a situation where you have people spending time elsewhere despite that just because they can't play their alts in their main guild. It worked out a lot better for vz/tz, even though it has flaws of it's own such as guild collaboration. You had more options, you could play your main with one guild and then go play your alt in another guild that would fight your main guild. It's kind of a moot point though since player suggestions seem to be regarded as insults.
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#12
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If this server was a teams server everyone would remake to play in the guild that is raiding. Their alts on other teams would be used as immune allies to their mains.
As long as the number 1 guild isn't too big and needs more players, it will be the same. Best thing would to just stay in classic/Kunark and forget Velious. | ||
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#13
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Quote:
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#14
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just make all raid mobs 1 groupable
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#15
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6 Months Classic >> 6 Months Kunark : Wipe Merge characters to blue so they can fondle their pixels with all the other blues.
Rinse repeat.
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Bootzey
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#16
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The whole "limit guild size" issue is just dumb. People will either circumvent it with multiple tags/untagged people or it requires GM intervention (lol good luck). Plus its not classic.
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#17
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#18
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Quote:
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#19
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My guess that after the intial release you would see even less of a server pop than now
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#20
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Quote:
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