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#1
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#2
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#3
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#4
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Sure there are a few exceptions, namely friends of people with large amounts of plat, but I don't consider anyone who seriously plays P99 as a casual player who has no experience with EQ classes.
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Green
Tofusin - Monk <Force of Will> Manowarr - Druid Blue Tofusin - 60 Monk <BDA> Shiroe - 60 Enchanter Manowarr - 60 Druid | |||
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#5
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#6
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If you RMTed and paid for it sure. But to get the plat to afford the proxies you generally have to have some understanding for the game's mechanics. There are an obscene number of monks who couldn't split without sneak and wizards who never quested concussion on this server though. That does make me a bit sad. I can't blame Chardok AE entirely for this. 5 year Kunark and broken/unclassic mechanics persist for so long, people are bound to be bad after standing on those crutches so long.
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Last edited by Daldaen; 12-07-2015 at 02:54 PM..
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#7
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When I asked him how fast can a wiz level he said with chardok it is easy and fast. I wonder how many more such players who are 60 that do not know even their class yet think they are good players exist on this server. You can easily write up a list on every class which lacks the basics they should know. And this people are level 60 | |||
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#8
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twat is an underused curse word in the US, we need to use it more
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#10
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Zone Disruptions
Disrupting the gameplay for others in a zone is not allowed. This can include, but is not limited to: * Monopolizing/Engaging/Occupying most or all of the mobs in a non-raid area. This can be with or without intent to kill. * Deliberately using physics to block players' access through doorways or narrow areas. * Refusal to cooperate/arbitrate with other players, particularly after the direction of a CSR. * Abuse of public channels (Spamming, Language/Harrassment). This rule applies to OOC, Shout, Auction, Say, Emote, Spellcasting, or any action that displays a public message. * Intentional lagging of any method (Exessive unnecessary actions, creation of numerous corpses, spamming spells and spell effects, etc). * Causing deaths / experience loss for other players (Blocking players, intentional training, etc). | ||
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