Project 1999

Go Back   Project 1999 > Red Community > Red Rants and Flames

View Poll Results: Should the staff listen to the players for PVP changes to the server
Yes, the staff has a limited understanding of pvp server dynamic. Let players weigh in. 19 55.88%
No, zergs are meant to control spawns. 15 44.12%
Voters: 34. You may not vote on this poll

Closed Thread
 
Thread Tools Display Modes
  #11  
Old 11-16-2015, 05:20 PM
lite lite is offline
Banned


Join Date: Sep 2012
Posts: 3,160
Default

Quote:
Originally Posted by fiegi 8.0 [You must be logged in to view images. Log in or Register.]
hrmm? I didn't leave anything sadly, think I didn't play for maybe a month when kunark was released.
shrug, tons of holo didn't play because pixels were unavailable due to Nihilum, some joined.
  #12  
Old 11-16-2015, 05:21 PM
lite lite is offline
Banned


Join Date: Sep 2012
Posts: 3,160
Default

Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
We had full server repops that Azrael wasn't even showing up for at the end of their time
Quote:
Originally Posted by Lite [You must be logged in to view images. Log in or Register.]
Sim repops were supposed to be going 2-3 times a week. Because they depend on Rogean to be triggered, in Kunark we went months without them
no shit, lol. 0 consistency noone played.
  #13  
Old 11-16-2015, 05:23 PM
hammbone hammbone is offline
Sarnak

hammbone's Avatar

Join Date: Apr 2015
Posts: 248
Send a message via AIM to hammbone
Default

jesus, this again?
  #14  
Old 11-16-2015, 05:26 PM
fiegi 8.0 fiegi 8.0 is offline
Fire Giant

fiegi 8.0's Avatar

Join Date: Feb 2014
Posts: 679
Default

Quote:
Originally Posted by lite [You must be logged in to view images. Log in or Register.]
shrug, tons of holo didn't play because pixels were unavailable due to Nihilum, some joined.
Let me help you here.....

Tons of holo didn't play because their accounts were suspended for 2 weeks for trash in classic, officers perma'd for a time. Most quit, few joined nilly, a few like myself did their own thing, I might actually be more OG azrael then you for the week I could put up with it.[You must be logged in to view images. Log in or Register.]

I have a feeling you're getting facts from third parties, I don't recall seeing you in classic.
  #15  
Old 11-16-2015, 05:30 PM
lite lite is offline
Banned


Join Date: Sep 2012
Posts: 3,160
Default

Quote:
Originally Posted by fiegi 8.0 [You must be logged in to view images. Log in or Register.]
Let me help you here.....

Tons of holo didn't play because their accounts were suspended for 2 weeks for trash in classic, officers perma'd for a time. Most quit, few joined nilly, a few like myself did their own thing, I might actually be more OG azrael then you for the week I could put up with it.[You must be logged in to view images. Log in or Register.]

I have a feeling you're getting facts from third parties, I don't recall seeing you in classic.
shrug, not worried about people getting banned for exploiting naggy. They shouldn't have been doing that.

Just saying, people would have returned a lot sooner if their only option wasn't join the zerg or try and make another zerg to fight it. You literally can't meaningfully engage a zerg without one of your own, some level of randomness would change that. It's for the sake of pvp, my man.
Last edited by lite; 11-16-2015 at 05:32 PM..
  #16  
Old 11-16-2015, 05:31 PM
maerilith maerilith is offline
Banned


Join Date: Jun 2014
Location: Uranus
Posts: 1,709
Default

I think variance would be really good for the europop
  #17  
Old 11-16-2015, 05:41 PM
fiegi 8.0 fiegi 8.0 is offline
Fire Giant

fiegi 8.0's Avatar

Join Date: Feb 2014
Posts: 679
Default

Quote:
Originally Posted by lite [You must be logged in to view images. Log in or Register.]
shrug, not worried about people getting banned for exploiting naggy. They shouldn't have been doing that.

Just saying, people would have returned a lot sooner if their only option wasn't join the zerg or try and make another zerg to fight it. You literally can't meaningfully engage a zerg without one of your own, some level of randomness would change that. It's for the sake of pvp, my man.
Think maybe 3 players were actually engaged with Naggy, any holo in the zone was suspended, any officer online was perma'd, that doesn't sit well with ppl. As for the variance, and sim repop arguements... shrug there are dragons up all over the world right now and always are - but nobody has competent pvp/pve leadership to develop a guild that can fight for them, or just do not care at this point.
  #18  
Old 11-16-2015, 05:44 PM
lite lite is offline
Banned


Join Date: Sep 2012
Posts: 3,160
Default

Quote:
Originally Posted by fiegi 8.0 [You must be logged in to view images. Log in or Register.]
Think maybe 3 players were actually engaged with Naggy, any holo in the zone was suspended, any officer online was perma'd, that doesn't sit well with ppl. As for the variance, and sim repop arguements... shrug there are dragons up all over the world right now and always are - but nobody has competent pvp/pve leadership to develop a guild that can fight for them, or just do not care at this point.
zergs aren't worth competing against, my man. If there was a point Holocaust members wouldn't have dodged Kunark until Nihilum was out of the picture. Stop being close minded. This game isn't that hard, zerging is just that easy and annoying. In addition to that, the game should cater not only to a hang with 80 people in teamspeak playstyle.
Last edited by lite; 11-16-2015 at 05:48 PM..
  #19  
Old 11-16-2015, 05:51 PM
fiegi 8.0 fiegi 8.0 is offline
Fire Giant

fiegi 8.0's Avatar

Join Date: Feb 2014
Posts: 679
Default

Quote:
Originally Posted by lite [You must be logged in to view images. Log in or Register.]
zergs aren't worth competing against, my man. If there was a point Holocaust members wouldn't have dodged Kunark until Nihilum was out of the picture. Stop being close minded.
I'm well versed on zergs and anti zergs. I spent my whole live time fighting zergs as the small guild, as I did in classic here, and in Kunark - that shits no problem when your 21 living at home with no responsibilities or job, theirs no way I can do that now. My issue is that when you guys formed up that good guys guild and got obliterated for a few nights, then just completely melted down, what is the excuse for that. Bottom line is Empire is a well oiled machine with superior leadership and a core that is very strong.
  #20  
Old 11-16-2015, 06:04 PM
lite lite is offline
Banned


Join Date: Sep 2012
Posts: 3,160
Default

Quote:
Originally Posted by fiegi 8.0 [You must be logged in to view images. Log in or Register.]
I'm well versed on zergs and anti zergs. I spent my whole live time fighting zergs as the small guild, as I did in classic here, and in Kunark - that shits no problem when your 21 living at home with no responsibilities or job, theirs no way I can do that now. My issue is that when you guys formed up that good guys guild and got obliterated for a few nights, then just completely melted down, what is the excuse for that. Bottom line is Empire is a well oiled machine with superior leadership and a core that is very strong.
Good guys was meant to fail, noone wanted to be in it, as the people in that guild weren't looking to be in some massive zerg type guild. Which goes back to my point that static spawns only accommodate to that play style. As Colgate said ...after 25v25 pvp gets lame as hell, no matter who wins. It's awful. With static spawns that's the only kind of fighting that you'll get, where randomizing creates small skirmishes still.

I am not a zerg leader, that's all politics and willingness to play with people you detest in order to secure pixels. so yeah, Empire does have better leadership in that regard.
Last edited by lite; 11-16-2015 at 06:08 PM..
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:03 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.