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  #11  
Old 11-13-2015, 02:33 PM
iruinedyourday iruinedyourday is offline
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Gimi this and ill be happy

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  #12  
Old 11-13-2015, 02:45 PM
Pyrocat Pyrocat is offline
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Can't be too hard to fade the interior chat texture to something that's repeatable on the x-axis w/ photoshop. The real problem is you can't stretch the inventory/spell/skills/stats sections vertically. You'd need to somehow build in whitespace to the left/right grey backgrounds and either top/bottom align the inventory or vertically center it. Kinda rough but it could work. This would pair well with the /viewport command to make sure your screen isn't covered by the chat windows and left/right opaque UI.
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Last edited by Pyrocat; 11-13-2015 at 02:48 PM..
  #13  
Old 11-13-2015, 03:45 PM
Axlrose Axlrose is offline
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I remember a time when a first person view had your arms in view, swinging weapons at the mobs.
  #14  
Old 11-13-2015, 04:04 PM
Secrets Secrets is offline
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What classic widescreen would (actually) look like:

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  #15  
Old 11-13-2015, 05:06 PM
gilg gilg is offline
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yeah where are the arms. I cant believe I played in that view for years.
  #16  
Old 11-13-2015, 07:18 PM
jolanar jolanar is offline
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It's amazing how much better the higher resolutions make the game look.
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