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  #1  
Old 10-13-2015, 09:22 PM
fastboy21 fastboy21 is offline
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Originally Posted by TheBiznessTZ [You must be logged in to view images. Log in or Register.]
I think one of the great things that made EQ 1 so great back on live was there was tons of things you didn't know or understand. And discovering and completing these quests was fun. But we been ruined by games now a day. I pretty sure if a new game came out like this i prob wouldn't enjoy it just cause my time constraint is bad and im a super casual scrub atm. Wish i had 12 hours a day to play anymore [You must be logged in to view images. Log in or Register.]
Yeah, but even back in the day most players weren't solving quests. There was a VERY elite group of gamers who paved the way through these muddled quests (most of them are just super ambiguous, not extraordinarily difficult). Most of us however, myself included, were just using walkthroughs (allakhazam) and forum posts, albeit they were far less user friendly and accessible back in the day.

One of the great feelings on live was the possibility of discovering something first. Sometimes in the first few days/weeks of an expansion or finding some obscure quest clue. Even if you never actually did those things, you at least felt like you COULD stumble on something new even in very old places.

P99, on the other hand, is built exclusively on the data that was actually discovered and documented. There will be no old unsolved quests finished here. Like I said, for 99.99% of us that doesn't actually change how we play...but it does change the nature of the world and the immersion for 100% of us. EQ had a knack for that sort of thing.
  #2  
Old 10-14-2015, 08:17 AM
maerilith maerilith is offline
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I think some devs leaked quests that were really obscure, appearently theres over 300+ un found quests in original EQ (which are all probably broken now with the expansions)

There's likely no way to ever complete them on an emulator unless they get discovered and ported over.
  #3  
Old 10-14-2015, 09:37 AM
DarthMartigan DarthMartigan is offline
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When I read the subject heading I thought this thread was about how long the bard epic takes :P

But seriously, I don't understand how the first people playing figured out things like this. Just thinking about the lambent quests, where the dialog told you exactly what you needed but didn't tell you where from. If you'd never quested in mistmoore or lguk, none of it would make sense... and those armor quests are pretty simple.
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Old 10-14-2015, 10:13 AM
Spyder73 Spyder73 is offline
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I was honestly kinda p!ssed when i first got EQ back in 1999. I had been playing Ultima Online for a few years and I had been following EQs development and was really excited when it released. I remember telling my dad I wanted to get Ever Quest and his reaction was something to the tone of "Why, so you can waste even more time infront of that d@mn computer" - and my counterpoint to this was that UO and EQ were completely different in-so-far-as in EQ you can log in, do a quest, and then log out...There are defined things in game to do and its not just a cluster f#ck FFA like Ultima. Its completely quest based! He didn't really understand what I was telling him, but I told him this would take up less time than UO did. Well, this turned out to be completely false - half my time on UO was macroing and tricking people into my house to PK them - nothing like the time sink that is EQ. WoW actually turned out to be what little me thought EQ would be.

But I say all that to say this - ever QUEST - has the worst quests of any game I have ever played, but I still <3<3<3 it
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Old 10-14-2015, 11:04 AM
Furniture Furniture is offline
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Quote:
Originally Posted by Spyder73 [You must be logged in to view images. Log in or Register.]
But I say all that to say this - ever QUEST - has the worst quests of any game I have ever played, but I still <3<3<3 it
EQ quests are 100x better then bland wow-style "kill x number of bears", even if they are weak
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Old 10-14-2015, 11:27 AM
Itap Itap is offline
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Quote:
Originally Posted by Furniture [You must be logged in to view images. Log in or Register.]
EQ quests are 100x better then bland wow-style "kill x number of bears", even if they are weak
No doubt the quests are scripted 100 times better, but the time sink versus reward is terrible on most of them. 20 hours camping rare mobs, running across norrath and failing trivial combines for a shitty cloak with 2ac and 2cha. Still fun as hell though
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Old 10-14-2015, 10:24 AM
Man0warr Man0warr is offline
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Supposedly one of the developers who posted on the Safehouse (old rogue forums) leaked how to finish the Rogue epic (that he helped create). Think his name started with a K.
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  #8  
Old 10-14-2015, 10:57 AM
drktmplr12 drktmplr12 is offline
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Burning Rapier anyone?

disclaimer: i didn't figure this out, just transposed it from an old forum. Credit should goto Turlo at thesafehouse.org

Quote:
Bryan McGee says 'The oblong bottle is a legend. They say one drink and you're off to oblivion, but just before that you feel the best you've ever felt and relive all your finest memories in the blink of an eye. The last I heard, some guy by the name of Turgin Swillfod turned up in Freeport spouting that he had found it. He was never heard from again.'
this should spur you to go to the freeport docks and ask everyone "what oblong bottle?" to which a bard suggests to sing you a song for 300pp (for a HINT!).

Quote:
The song mentions how the owner hosted a ocean party, they sailed to Butcherblock, then turned around to come back. As the ship was threading the needle, his friends dared him to drink until he can drink no more, and as he did, they counted. At the count of 10, he passed out, and fell overboard with the bottle, never to be seen again.
this means if you jump off the boat 10 seconds after passing the rocks, you will find the bottle. Assuming you knew what "threading the needle" meant with respect to nautical terminology.

TLDR: Burning Rapier is a great example of good quest design, imo. Finding the oblong bottle wasn't entirely abstract, but not very straightforward either.
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  #9  
Old 10-14-2015, 11:52 AM
Furniture Furniture is offline
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I agree the rewards on most quests suck compared to the time spent
  #10  
Old 10-14-2015, 12:28 PM
Axlrose Axlrose is offline
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I thought many of the quests were ~solved~ when players were reverse engineering the codes and looking for certain non-playing characters and phrases. Then they went back into the game and spammed combinations until something worked.

Then I used to hear tales of developers casually dropping huge hints to players that ran forums and whatnot, who then dropped the same hints to their fan base.

*shrugs*
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