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#1
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![]() When does Regen work?
-Whenever you aren't at 100% HP When is a shaman not at 100% HP? -Whenever fighting a mob taking damage from tanking or aggro from slowing or whenever using Canni When does frontal stun immunity work? -Whenever fighting a Melee mob that interrupts with bash, and only if the bash is successful, but does nothing to prevent Melee interrupts from push.
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#2
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![]() Quote:
The regen is always there. ALWAYS there. Regen is nice for all classes, but for necromancers and shamans in particular (given their dynamic ability to convert mana to hp and vice versa) - regen is more than just nice; it's clutch. FSI is likewise, also very nice. Unlike innate regen, it's highly situational. It's bound to be useful sooner or later - but unless you REALLY needed it at that moment in time, it's basically not doing a damn thing for you. Troll (or iks) vs Ogre? For me it was a no brainer. Level 60 shamans can solo anything regardless of race. There's nothing an ogre can solo that a troll, barbarian, or iksar can't. That FSI is cute, but at the end of the day it pales in comparison to permanent regen that is always with you and always doing it's magic. I'm never 100% health. That extra regen equates to more mana and less downtime - doesn't matter if i'm soloing of grouping. No contest.
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Last edited by Troxx; 10-08-2015 at 12:58 PM..
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#3
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#4
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![]() Quote:
Whereas... Quote:
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Pyrocat the Protector of Vul
Proud member of The Safehouse since 2000 Pyrocat (60 TRL SHM) Orochi (60 IKS NEC) | ||||
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#5
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![]() this isnt complicated.
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#6
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![]() The main problem that I see with you regen analysis is that the standing rate is 12 not 18 and hat means the bonus is 8. All the rest of the regen (regrowth/fungi) can be had without being troll/iksar, so we are really talking about FSI vs. 8hp standing regen bonus or 11hp sitting regen bonus.
8hp/tick is 72hp or roughly one extra CanniIV every 2 minutes for an increased mana regen of 4.1/tick. That translates to an extra torpor every 5 minutes, or an extra slow every 8.5 minutes. The extra torpor translates to an extra 665 - 831 mana over the same period. That translates to an additional 13.6 - 17 mana per tick. Assuming you are able to burn mana and canni enough to take advantage of that, it's pretty damn good. Better than I'd have thought ^^ | ||
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#7
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![]() Quote:
However, do you think its still worth it though in comparison? We are simply talking 8 hp regen, and you'd have to be canni/taking damage/not full health the entire time to get its full benefit. Being able to recast instantly on bash interrupt isn't too bad, and keeps you from being stun locked on multiple mobs. However, do many shaman at 60 even tank multiple mobs unslowed without dying anyway? | |||
Last edited by gobbosnobbo; 10-09-2015 at 03:15 AM..
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#8
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#9
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![]() I've played a 60 troll ogre and barb shaman and:
Troll regeneration is Def nice and noticed (and best custom helm obv) Ogre front stun munities are Def nice and noticed, especially if you do a lot of solo/small group things Barbarian is a white bear It's all about what's fashionable to you since you're looking at it the most and this is a dress up game :P | ||
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#10
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![]() I avoided the argument by going barb
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