Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 09-22-2015, 03:11 PM
dododo dododo is offline
Scrawny Gnoll


Join Date: Apr 2015
Posts: 24
Default

It looks like today's downtime has brought back the mobs falling through the earth issue at least in Unrest. Prior to the downtime it was fixed after yesterday's patch.
  #2  
Old 09-22-2015, 03:43 PM
slappytwotoes slappytwotoes is offline
Kobold


Join Date: Jan 2013
Posts: 130
Default

Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
Is the mob snared or anything?
Not snared. Can easily replicate, just agro anything and FD. Mob will spin.

If more than 1 mob agros, only 1 spins and the others behave normally.
  #3  
Old 09-22-2015, 04:43 PM
Vatras Vatras is offline
Sarnak


Join Date: Mar 2013
Posts: 268
Default

Quote:
Originally Posted by slappytwotoes [You must be logged in to view images. Log in or Register.]
Still having an issue with spinning mobs when I FD. The mob chasing me starts spinning around instead of standing there before he walks away.
Happened to me aswell, but also before the patch.
  #4  
Old 09-22-2015, 02:24 PM
Edgat Edgat is offline
Kobold

Edgat's Avatar

Join Date: Feb 2012
Location: North Carolina
Posts: 182
Default

Arrows still not hitting or missing 80% of the time when both shooter and target are levitating over water or both on land with water between them - althought this was happening before patch
  #5  
Old 09-22-2015, 02:36 PM
Malk Malk is offline
Aviak


Join Date: Sep 2015
Posts: 78
Default

"fishes going throught floor" in Qeynos seems fixed

however whenever i zone into nektulos forest from EC, i find myself at (neg2698, neg 653, neg16.25) with everything around me being... grey, and i can't move at all.
  #6  
Old 09-23-2015, 10:33 PM
Nisei Nisei is offline
Sarnak

Nisei's Avatar

Join Date: Jan 2014
Posts: 268
Default

Quote:
Originally Posted by Edgat [You must be logged in to view images. Log in or Register.]
Arrows still not hitting or missing 80% of the time when both shooter and target are levitating over water or both on land with water between them - althought this was happening before patch
It is much better today. But, it is not completely fixed. I assume that problem I am having is line of sight issues, if I fire an arrow through terrain, it will bug out most of the time. I'm not sure if this is intended.
  #7  
Old 09-22-2015, 02:35 PM
Oleris Oleris is offline
Planar Protector

Oleris's Avatar

Join Date: Dec 2013
Location: Anaheim ด้้้้้็็็็็้้
Posts: 1,382
Default

dwarves are their correct size.
__________________
<Aftermath> Oleris- 60 epic necro, Olerris- 60 epic monk. Songerino 60 epic Bard

Halloween 2015 event: https://www.twitch.tv/videos/23440971

PL service
https://www.project1999.com/forums/s...d.php?t=313502
  #8  
Old 09-22-2015, 03:13 PM
skipdog skipdog is offline
Sarnak


Join Date: Feb 2011
Posts: 462
Default

In Solb, I just pulled a kobold and on its way to me it warped through the wall and then proceeded to aggro most of the kobolds in the entire zone(approx 20 kobolds).
  #9  
Old 09-22-2015, 03:14 PM
Erati Erati is offline
Planar Protector

Erati's Avatar

Join Date: Dec 2009
Posts: 4,561
Default

Quote:
Originally Posted by skipdog [You must be logged in to view images. Log in or Register.]
In Solb, I just pulled a kobold and on its way to me it warped through the wall and then proceeded to aggro most of the kobolds in the entire zone(approx 20 kobolds).
mobs on this server ALWAYS take the most direct path to you bc alot of the pathing nodes had to be manually put in

this is pretty normal and you have to baby pulls sometimes unless you want a surprise
__________________
Eratani / Cleratani / Eratou / Stabatani / Flopatani / Eratii
  #10  
Old 09-22-2015, 03:28 PM
skipdog skipdog is offline
Sarnak


Join Date: Feb 2011
Posts: 462
Default

Quote:
Originally Posted by Erati [You must be logged in to view images. Log in or Register.]
mobs on this server ALWAYS take the most direct path to you bc alot of the pathing nodes had to be manually put in

this is pretty normal and you have to baby pulls sometimes unless you want a surprise
I've been pulling the exact same mob for a few months. It has never done this. I just had the mob do this again and it clearly 'fell through the world', rather than 'warped through the wall' like i described.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:19 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.