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Old 07-26-2015, 01:01 PM
Matthalas Winterheart Matthalas Winterheart is offline
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Originally Posted by Oleris [You must be logged in to view images. Log in or Register.]
Outdoors

Cobalt Scar- I used to kill the otters for gem drops and easy xp. Quaddable by a wizard (for me back in 2001). otters and walrus buddies on different factions. Know this for a couple quests like lodizal shield and sea meat quests.

Eastern Wastes-entry zone into velious. Lower levels can level up a bit here. I don't remember doing much in here

The Great Divide- Named after Kerafym who caused a "great divide" in the middle of the continent which is also a barrier to the dwarves and giants. Tons of giants roam, and dwarves near their home.

Iceclad Ocean- never been here

Siren's Grotto- Hard as hell zone with great rewards. One must master this zone to get into West Wastes safely. Tons of enduring breath drops + gems for kael/thurg/tov armor quests.

Wakening Land-holgresh elder beads drop here. Some geonids for gem drops as well.

Western Wastes- think of dreadlands on steroids with dragons roaming around. Do not enter this zone unless you can pay attention and are prepared to die. Roaming ice burrowers that rival the HP's of trak/vp dragons. Roaming dragons that a small force can take down for a decent necklace. This is definitely a fun zone, but have gate ready and come with a group.

Cities

Icewell Keep- Raid zone for the king of the dwarves, Dain Frostreaver.

Kael Drakkal- Raid zone + xp zone. "The arena" is the place you want to be in order to grind out faction and get armor drops.

Skyshrine- Never went here.

Thurgadin- the only safe hub when you start velious for all races. Kill dwarves and you're only home is gone until you kill enough to gain favor with the giants or dragons.

Dungeons

Crystal Caverns- solid leveling 30-45

Dragon Necropolis- I only killed the phase spiders to try and get the carapace.

Sleeper's Tomb- the new VP. Key required that drops off a select couple of dragons. No huge quest required, just getting the necklace drop.

Temple of Veeshan- hardest of the three faction raid zones. West wing is the easiest, north wing is hardest.

Tower of Frozen Shadow- Solid leveling zone, never went too high up.

Velketor's Labyrinth- Make sure you have lev and get ready for trains! Solid ZEM, great drops, great xp, very dangerous! This is the new "hot" place that will replace seb for leveling 55-60. Another hotspot for gem drops for armor quests.

Plane of Growth- the new fear/hate.

Plane of mischief- the card system is confusing even with a full guide. Some decent turn in quests here. Ideal spot for a high 50's group if someone can COTH you to the entrance..... which is in the north wing of tov.



faction
killing giants- easiest to max faction at. tons of low level giants in great divide, entrance to kael can be solid xp. High levels will spend time in the arena.

killing dwarves- I only killed dwarves when killing Dain, no idea how hard it is to max faction

killing dragons- If you are a top guild and spend a while raiding in ToV it shouldn't be too hard to max, but the rewards pale in comparison to what gear you should have.

far right you can see what is required. http://wiki.project1999.com/Category:Armor_Sets

Awesome write up, thank you.

Great Posts so far. Keep em coming!
  #2  
Old 07-26-2015, 01:25 PM
gummab gummab is offline
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Quote:
Originally Posted by Oleris [You must be logged in to view images. Log in or Register.]

Velketor's Labyrinth- Make sure you have lev and get ready for trains! Solid ZEM, great drops, great xp, very dangerous! This is the new "hot" place that will replace seb for leveling 55-60. Another hotspot for gem drops for armor quests.
If only life was so simple,wonder how many die to ice skating.
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  #3  
Old 07-26-2015, 01:00 PM
Tiltjag Tiltjag is offline
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Are the mobs for the CS key threatening to start as well? I don't remember if I had to do any faction work before that quest
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  #4  
Old 07-26-2015, 01:37 PM
Sorn Sorn is offline
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Quote:
Originally Posted by Tiltjag [You must be logged in to view images. Log in or Register.]
Are the mobs for the CS key threatening to start as well? I don't remember if I had to do any faction work before that quest
Right now I think Ziglark is factionless/on Beta Neutral and invulnerable to attack, but I do not know what they're planning to do after going live. The issue seems to be making sure a small set of players does not lock down CS for an eternity right after release.
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  #5  
Old 07-26-2015, 05:17 PM
Scoojitsu Scoojitsu is offline
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Quote:
Originally Posted by Sorn [You must be logged in to view images. Log in or Register.]
Ziglark ... invulnerable to attack
This would be a wonderful solution.
Would have to do the same to Wenglawks tho.
  #6  
Old 07-26-2015, 09:03 PM
Kender Kender is offline
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Quote:
Originally Posted by Tiltjag [You must be logged in to view images. Log in or Register.]
Are the mobs for the CS key threatening to start as well? I don't remember if I had to do any faction work before that quest
yes CoV is kos to all at the start

bards and enchanters can get non kos with faction song/spell
  #7  
Old 07-27-2015, 01:08 PM
Kevris Kevris is offline
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Quote:
Originally Posted by Kender [You must be logged in to view images. Log in or Register.]
yes CoV is kos to all at the start

bards and enchanters can get non kos with faction song/spell
I'm pretty sure Veeshan-following Humans are dubious.
  #8  
Old 07-26-2015, 06:13 PM
Cecily Cecily is offline
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SG is more or less the HS of Velious.
DN is Seb.
Velks is KC.
  #9  
Old 07-26-2015, 06:19 PM
Kevynne Kevynne is offline
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Quote:
Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
SG is more or less the HS of Velious.
DN is Seb.
Velks is KC.
i remember SG being the new seb and DN being the new HS
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  #10  
Old 07-27-2015, 01:07 PM
Kevris Kevris is offline
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Quote:
Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
SG is more or less the HS of Velious.
DN is Seb.
Velks is KC.
This is a perfect analogy, but Velks was shittier than KC. It is a great place if you can go there alone or if the entire zone is full of people who know how to play, but the icy bits/invis mobs and other little traps mean idiots are going to be CONSTANTLY fucking it up for everybody.

What's really going to suck is that it's going to be incredibly difficult to get past Skyshrine for a long time. I expect 300 people standing around Ziglark with javelins ready to go for about the first 6 months after Velious releases. Which means unless you're ready to deal with that, you're going to be stuck in the "worst" of the high-level dungeons. May as well stay in Kunark to level to 60, really.
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