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#11
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![]() H1Z1 is a pretty solid buy.
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#12
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![]() I paid 20$ to try Landmark a couple years ago, so ashamed.
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#13
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![]() Quote:
I remember dying to 2 guys while looting a house one time. Didn't click to respawn, they were just hanging around for too long so I said "I see you two in that house, tell me why I shouldn't shoot you right now?" They didn't twig that I was the dead guy they'd just killed and started looking around out of the windows to see where this mystery sniper was... kept that going for about 5 minutes, making threats and keeping them there before telling them I was the dead guy. Funny shit [You must be logged in to view images. Log in or Register.] | |||
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#14
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![]() I play Landmark enjoyed it so far
As to Eq Next they are using Landmark to develop game component of EQ Next. This is the goal now for Landmark Now. This was posted in the landmark forums. Landmark will continue to be a building game but a lot of stuff for Eq Next will be tested there.
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------------------------------------------------------------- Nilbog: " I'll keep making classic changes when I can, regardless if people threaten to quit. I'm here to recreate classic eq; not to make people happy." | ||
Last edited by Buellen; 07-10-2015 at 05:27 AM..
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#15
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![]() Everquest Next is most likely never going to come out and if it does it's going to be a hollowed shell of what they first told us in the beginning. I've looked at their discussion panels and I've watched those little brainstorm sessions they video taped after all the polls they did and it does not look promising.
Case in point being how they're opposed to different cities for the different races on the grounds that it does not allow for a comprehensive tutorial experience. Like what the fuck kind of shit is that? Immediately, right there you already have the design philosophy that it's okay to sacrifice immersion for a lowered barrier of entry. I mean I understand WHY they're doing it but it's not at all what made EQ1 great like they seem to be spouting off. All their fucking ideas of what EQ1's greatness is comes from post OoW for fuck sake.
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![]() Millburn Pennybags - Blue Palmer Eldritch - Teal | ||
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#16
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![]() They haven't even logged into their EQ Next youtube channel in 2 weeks. What are they doing all day if they're full time working on it?
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#17
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![]() I like soccer. I like eatting pizza.
So I want to play soccer, but have to build a pizza I can eat.... so I can play soccer. Makes sense....right? I like Minecraft. I like EQ. Does it make sense to combine it? No. They are trying way to hard, to combine what is cool, what is current and hip... it's gunna fail unfortunately. They have pay to win and subscription models in their heads, clouding their eyes. It's obvious they have lost touch with the fan base that helped build SoE (now Daybreak). Re: H1Z1, love the game. The engine is a tease for what EQN could have been. Instead they went with a cartoon/WoW colour palette. I'm worried when H1Z1 goes live, the pay to play model will kill the game. BR's will not be free to play, you have to buy tickets (or find/trade for them).
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"Adversity is the greatest teacher" - Some smart guy
Mycah -Wizard- Gnome | Izerd -Monk- Iksar | Watch me live www.twitch.tv/mycahgames | ||
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#18
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![]() For me BR's are only the icing on the cake in H1Z1.
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#19
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![]() Eff EQNext, Landmark and SoE and everything to do with them. EFF them, I hope their business fails!
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#20
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![]() Quote:
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