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  #11  
Old 10-20-2010, 08:50 AM
sgallaty sgallaty is offline
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Again, the point being to try to avoid things that verant did for a short period and then corrected - to the disservice of the game. This is more important for this server than it would be for others because the content won't go past velious - and so iks won't have the 'armor trade in' in pok, and the other retroactive fixes verant put in to correct the situation.

really, the only thing you would have to do to correct this would be to permit cobalt to be iks wearable and maybe crafted. That would span the gap, and give iks armor that is campable that would get them into planes.

I'm not talking a huge effort here, just to apply the fixes verant did later, in this period.
  #12  
Old 10-20-2010, 09:46 AM
sgallaty sgallaty is offline
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Besides, if I really wanted to ask for something that I almost but failed to get in beta it be for the eq1999 guys to readd iks rogues, which were removed.

A race with innate sneak, can't be rogue.

Shit, I'll donate cash money for this. Make me the only iks rogue in the game. Start me with bad faction to cabilis AND the rest of the world.

You know you want to.
  #13  
Old 10-20-2010, 09:52 AM
guineapig guineapig is offline
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Well there's Golden Efreeti armor... [You must be logged in to view images. Log in or Register.]
Technically plate and Iksar can wear it during Kunark.

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  #14  
Old 10-20-2010, 10:48 AM
ShivanAngel ShivanAngel is offline
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I can kind of agree.

The Iksar AC bonus didnt come close to making up for the fact that they couldnt wear plate for the tanking classes (SK/War).

Its a GREAT perk for monk, shaman, and necro iksars, but really hurts the war/SK. Any serious raid guild will not use an iksar warrior/SK to tank until they can get them velious armor.
  #15  
Old 10-20-2010, 10:53 AM
sgallaty sgallaty is offline
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Quote:
Originally Posted by ShivanAngel [You must be logged in to view images. Log in or Register.]
I can kind of agree.

The Iksar AC bonus didnt come close to making up for the fact that they couldnt wear plate for the tanking classes (SK/War).

Its a GREAT perk for monk, shaman, and necro iksars, but really hurts the war/SK. Any serious raid guild will not use an iksar warrior/SK to tank until they can get them velious armor.
That's my point - if you want to see iks war/sk raiding pre-velious, then apply the fix that verant did in velious. Seriously I think just making cobalt iks-usable would suffice. Permitting crafted would be nice as would fine plate.
  #16  
Old 10-20-2010, 11:16 AM
Tokum-6n0m3 Tokum-6n0m3 is offline
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That's my point tho too, tho alot of guilds wouldn't let you tank I know the reasons to be unfounded, in full hate gear iksar warriors were tanking as good as any cobalt equiped tank i grp'd with.........Its a easy question to get answers to tho, just need a Dev to go on their test server and make a 2 60 warriors one a human another iksar, put the human in full cobalt and the iksar in full hate armor and check out the ac difference, Im betting there VERY close, I couldn't tell the difference back in the day.....and Fozzul was normally my tank in most groups I found myself in..




People also have problems letting gnOme warriors or any warriors not oGre tank, but that doesn't mean the other races got buffed up, I don't think this was as game changing as your making it out to be, tho I can see where it was a pita leveling there WERE alternatives out there for you to make up for the lack of cobalt armor...
  #17  
Old 10-20-2010, 11:16 AM
ooantipostoo ooantipostoo is offline
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Quote:
Originally Posted by sgallaty [You must be logged in to view images. Log in or Register.]
The kunark release had several issues. Specifically there were items which were nerfed post-launch (RFS/Moss covered junk/probably others I don't recall) about 2 months or so after kunark launch. I think the expectation is that these mistakes will be adjusted up front on p99 without the need for reliving the bad part of the eq experience.
So should we have launched the game with out mistwalkers and other items that were only dropped once / nerf?
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  #18  
Old 10-20-2010, 11:20 AM
Tokum-6n0m3 Tokum-6n0m3 is offline
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Quote:
Originally Posted by sgallaty [You must be logged in to view images. Log in or Register.]
Seriously I think just making cobalt iks-usable would suffice. Permitting crafted would be nice as would fine plate.
Fine plate and Crafted I can agree with, but if you give them cobalt on top of there natural AC bonus, there gonna have that much more ac then other tanks and its gonna unbalance things, again like Ive said I see this being a pain leveling but in raid content and fully geared I just NEVER saw it make that big a difference, I was a cleric my entire time on live, and I preferred to have my iksar warrior friend tank whenever possible and NEVER noticed a noticeable difference....the only downside i see to not having cobalt is the different clicky effects........
  #19  
Old 10-20-2010, 11:38 AM
sgallaty sgallaty is offline
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Quote:
Originally Posted by Tokum-6n0m3 [You must be logged in to view images. Log in or Register.]
That's my point tho too, tho alot of guilds wouldn't let you tank I know the reasons to be unfounded, in full hate gear iksar warriors were tanking as good as any cobalt equiped tank i grp'd with.........Its a easy question to get answers to tho, just need a Dev to go on their test server and make a 2 60 warriors one a human another iksar, put the human in full cobalt and the iksar in full hate armor and check out the ac difference, Im betting there VERY close, I couldn't tell the difference back in the day.....and Fozzul was normally my tank in most groups I found myself in..




People also have problems letting gnOme warriors or any warriors not oGre tank, but that doesn't mean the other races got buffed up, I don't think this was as game changing as your making it out to be, tho I can see where it was a pita leveling there WERE alternatives out there for you to make up for the lack of cobalt armor...
Yo, you're comparing armor that dropped in karn's with hate raid armor. I think effort to acquire chimes in here right? You get to hate IN cobalt, and replace it there is the idea. I don't see any tank using it for long unless they don't plan on raiding.

Anyhow, my point is that this was realized to be a bad idea and corrected later. It'd just be nice not to have that failure here.

Quote:
Originally Posted by ooantipostoo [You must be logged in to view images. Log in or Register.]
So should we have launched the game with out mistwalkers and other items that were only dropped once / nerf?
No, I'm suggesting that we not relive some fuckups. I'd love it if we get a chance to loot the runed fighter's staff, moss covered branch etc.

The reason I brought this up, is that it was such a significant problem that it impacted the playability of iksars, and wasn't obvious until iks got to cap pre-velious and were way behind in armor due to content that ended up never getting fleshed out. The Legionnaire armor was a put-in that applied a bandaid pre-velious but it still denied iks access to tons of content for no reason - which verant realized and then stopped doing with every expansion going forward, so far as to put an armor trade-in quest in pok that let you trade armor for non-iks upgraded for iks.


One of the major luxuries of this server is poetic license. We don't have to recreate every verant mistake.
Last edited by sgallaty; 10-20-2010 at 11:50 AM..
  #20  
Old 10-20-2010, 11:55 AM
Tokum-6n0m3 Tokum-6n0m3 is offline
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Only the legs that dropped in Karnors had ANY stats on them at all, the rest were raw AC.........Legs dropped off VS, you wernt killing him with a xp grp....


Hate is ALOT easier once kunark comes out just cause of lvls........

Either-way this will be my last post, the simple fact is the Devs are not gonna change it, they've gone to extensive lengths in the past to try to make it as close to live as possible (for better or worse) I don't see them doing any different here.....

If you can't get the BP and Legs of Cobalt with there high stats and 100hp the other pieces of Cobalt were hurting you rather then helping you, so stating that the cobalt is some great armor to lvl with is amusing

The funny thing is people didn't understand warrior mechanics back then, people were going for that RAW ac value.......not realizing that past the AC hardcap 1ac = 0.5ac (im pretty sure the 0.5 was alot lower but went with half for the sake of argument and if I say 0.25 and im wrong ill never hear the end about it.)

Where as agi on a warrior actually raises that hardcap....so without max'd agi, your UBER "looking" ac really wasn't giving you shit unless you had your agi max'd also.......this is something alot of warriors on this server still don't seem to comprehend....

I actually seem to remember seeing a dev post explaining that most the the iksar "ac bonus" came from the fact that there HARDCAP was raised not so much just a natural Ac bonus, meaning......

Human Warrior with 1000ac really = 850ac because of hardcap

Iksar Warrior with 1000ac really = 900ac because of hardcap

Again this is just a random example, tho if you look around on different warrior strat sites youll find the exact numbers..


I remember iksar warriors complaining too about this, but honestly I never had a problem with a iksar tank in kunark.......and as much as I hate to admit it (I <3 gnOmes) I COULD tell the difference in a gnOme tank and a oGre tank, but iksar tank was comparable to any other tank I ever grpd with during kunark, again I concede that the iksar warrior in question was in full hate gear.
Last edited by Tokum-6n0m3; 10-20-2010 at 12:00 PM..
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