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#1
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Instill Doubt was changed on live at some point to be a completely different spell. We had the live version up until a few months ago when it was reverted to be the classic version. The way the spell works on live had a much, much, much higher chance of success than the classic version did. It can still work on blue mobs now, but assume less than 20% success rate, really.
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#2
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It's also no longer instant, only activating after the animation. Previously you could avoid the mob until it came off cool down then take a round of combat to try and get an intimidate off and keep on moving. Maybe oh still can but timing the animation is hard, and I'm not sure if you have to be in range of the target to start it.
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#3
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Quote:
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#4
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Made it from 1-60 solo as a rogue when red was low pop. I can say it was a very unpleasant experience though.
__________________
Valtiel
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#5
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You have a rogue?
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