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  #11  
Old 05-26-2015, 06:39 PM
iruinedyourday iruinedyourday is offline
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Originally Posted by lite [You must be logged in to view images. Log in or Register.]
when was it figured out, how long did it stay in place for? What motivated the GM's to change it? DId they change it?
if you are asking when in classic did item charging get figured out? it was basicaly imidiate, smart gamers knew the drill and did it, everyone else would say, /g 'I dono, there is some way to recharge items with a merchant but i dont know how to do it.'

what motivated gms to remove item recharging? Idk puppet strings OP in pvp? idk... most game changing stuff that you can recharge, doesnt seem like the best pvp item to me.

altho scratch that 10 clicks of rune, rechargable is pretty op.
  #12  
Old 05-26-2015, 06:41 PM
iruinedyourday iruinedyourday is offline
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Originally Posted by lite [You must be logged in to view images. Log in or Register.]
So effectively it was classic, but like with many things. Now that we are far more knowledgeable, the feature was used far more effectively than the classic days?
yes some things have been changed on p99 red to be unclassic in the intrest of making pvp not totally dumb.. like it would be with everyone clicking 5 charges of CH etc.

my concern is with that idea, someone like you, tryign to change everquest p99 red.. into some kind of insta spawn with gear/fullhealth Call of Duty style game.

I know thats what you want, everyone knows thats what you want.

*double post on a new page, the FQ feels*
  #13  
Old 05-26-2015, 06:41 PM
SamwiseRed SamwiseRed is offline
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Quote:
Originally Posted by iruinedyourday [You must be logged in to view images. Log in or Register.]
if you are asking when in classic did item charging get figured out? it was basicaly imidiate, smart gamers knew the drill and did it, everyone else would say, /g 'I dono, there is some way to recharge items with a merchant but i dont know how to do it.'

what motivated gms to remove item recharging? Idk puppet strings OP in pvp? idk... most game changing stuff that you can recharge, doesnt seem like the best pvp item to me.

altho scratch that 10 clicks of rune, rechargable is pretty op.
puppet strings op in pve obviously :P
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  #14  
Old 05-26-2015, 06:42 PM
lite lite is offline
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Quote:
Originally Posted by SamwiseRed [You must be logged in to view images. Log in or Register.]
exactly

not sure why they still allow soulfire recharing on blue tho. that is one of the most retarded OP things i've ever heard of. I dont care if it was used in the test of tactics, its fuckin retarded to anyone with a brian.
how do you recharge a lore item? thought you had to have two of the item.
  #15  
Old 05-26-2015, 06:44 PM
SamwiseRed SamwiseRed is offline
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Quote:
Originally Posted by lite [You must be logged in to view images. Log in or Register.]
how do you recharge a lore item? thought you had to have two of the item.
using vendors but yes you need 2 of the lore items. thats why sometimes people jack shit on blue while you are recharging. there is a few threads about it including one where quido (jermeys) shit got jacked while he was recharging and he threaten to hack them in RL :P

recharging involves selling the empty and fully charged items to vendors and buying them back. you need 2 chars.
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  #16  
Old 05-26-2015, 06:44 PM
iruinedyourday iruinedyourday is offline
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Quote:
Originally Posted by lite [You must be logged in to view images. Log in or Register.]
how do you recharge a lore item? thought you had to have two of the item.
you have 1 friend sell an item you sell your item, OR you have a merchant alt and you log him on, sell, log over, sell/buy, log merchant alt and re-buy.. you cant recharge SF.. blue is 100% classic, no reason to change that stuff, but on pvp its totally exploitable and insane, same reason you cant use the hoop.

the hoop was removed on blue becuse it was retartedly exploitable...

basically Rogaen is very good at making decisions about what is broken and what is classic enough to stay in, cus the man has very good taste.
Last edited by iruinedyourday; 05-26-2015 at 06:46 PM..
  #17  
Old 05-26-2015, 06:44 PM
awfal awfal is offline
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Item charging on live (Rallos) wasn't changed until POP expansion - it lasted throughout Kunark, Velious, Luclin. You could re-charge via vendors or via invisible mobs that were hidden in the world; both were severe game bugs. Sony GMs didn't give a shit about the original PVP servers hence why this mechanic wasn't removed. However, not a lot of people even knew how to do it back then.
  #18  
Old 05-26-2015, 06:47 PM
Syft-X Syft-X is offline
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If this was implemented the use of Lockets of Escape would be devastating to the game.
It would allow trackers to bind near raid mobs for tracking purposes and entire raid forces to rebind every melee anywhere in the game.

This has to be kept out.
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  #19  
Old 05-26-2015, 06:49 PM
iruinedyourday iruinedyourday is offline
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Quote:
Originally Posted by Syft-X [You must be logged in to view images. Log in or Register.]
If this was implemented the use of Lockets of Escape would be devastating to the game.
It would allow trackers to bind near raid mobs for tracking purposes and entire raid forces to rebind every melee anywhere in the game.

This has to be kept out.
nobody tracks on red silly
  #20  
Old 05-26-2015, 06:55 PM
MEGANS LAW MEGANS LAW is offline
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Quote:
Originally Posted by Syft-X [You must be logged in to view images. Log in or Register.]
If this was implemented the use of Lockets of Escape would be devastating to the game.
It would allow trackers to bind near raid mobs for tracking purposes and entire raid forces to rebind every melee anywhere in the game.

This has to be kept out.
lol good lord you're an idiot.
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